using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Chemistry.Components.SolutionManager; using Content.Server.Chemistry.EntitySystems; using Content.Server.Fluids.EntitySystems; using Content.Server.Forensics; using Content.Server.Nutrition.Components; using Content.Server.Popups; using Content.Shared.Administration.Logs; using Content.Shared.Body.Components; using Content.Shared.Chemistry; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Reagent; using Content.Shared.Database; using Content.Shared.DoAfter; using Content.Shared.Examine; using Content.Shared.FixedPoint; using Content.Shared.IdentityManagement; using Content.Shared.Interaction; using Content.Shared.Interaction.Events; using Content.Shared.Mobs.Components; using Content.Shared.Mobs.Systems; using Content.Shared.Nutrition; using Content.Shared.Nutrition.Components; using Content.Shared.Throwing; using Content.Shared.Verbs; using JetBrains.Annotations; using Robust.Shared.Audio; using Robust.Shared.Player; using Robust.Shared.Random; using Robust.Shared.Utility; namespace Content.Server.Nutrition.EntitySystems { [UsedImplicitly] public sealed class DrinkSystem : EntitySystem { [Dependency] private readonly FoodSystem _foodSystem = default!; [Dependency] private readonly FlavorProfileSystem _flavorProfileSystem = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly StomachSystem _stomachSystem = default!; [Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly MobStateSystem _mobStateSystem = default!; [Dependency] private readonly PuddleSystem _puddleSystem = default!; [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!; [Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly ReactiveSystem _reaction = default!; public override void Initialize() { base.Initialize(); // TODO add InteractNoHandEvent for entities like mice. SubscribeLocalEvent(OnSolutionChange); SubscribeLocalEvent(OnDrinkInit); SubscribeLocalEvent(HandleLand); SubscribeLocalEvent(OnUse); SubscribeLocalEvent(AfterInteract); SubscribeLocalEvent>(AddDrinkVerb); SubscribeLocalEvent(OnExamined); SubscribeLocalEvent(OnTransferAttempt); SubscribeLocalEvent(OnDoAfter); } public bool IsEmpty(EntityUid uid, DrinkComponent? component = null) { if(!Resolve(uid, ref component)) return true; return _solutionContainerSystem.DrainAvailable(uid) <= 0; } private void OnExamined(EntityUid uid, DrinkComponent component, ExaminedEvent args) { if (!component.Opened || !args.IsInDetailsRange) return; var color = IsEmpty(uid, component) ? "gray" : "yellow"; var openedText = Loc.GetString(IsEmpty(uid, component) ? "drink-component-on-examine-is-empty" : "drink-component-on-examine-is-opened"); args.Message.AddMarkup($"\n{Loc.GetString("drink-component-on-examine-details-text", ("colorName", color), ("text", openedText))}"); if (!IsEmpty(uid, component)) { if (TryComp(uid, out var comp)) { //provide exact measurement for beakers args.Message.AddMarkup($" - {Loc.GetString("drink-component-on-examine-exact-volume", ("amount", _solutionContainerSystem.DrainAvailable(uid)))}"); } else { //general approximation var remainingString = (int) _solutionContainerSystem.PercentFull(uid) switch { 100 => "drink-component-on-examine-is-full", > 66 => "drink-component-on-examine-is-mostly-full", > 33 => HalfEmptyOrHalfFull(args), _ => "drink-component-on-examine-is-mostly-empty", }; args.Message.AddMarkup($" - {Loc.GetString(remainingString)}"); } } } private void SetOpen(EntityUid uid, bool opened = false, DrinkComponent? component = null) { if(!Resolve(uid, ref component)) return; if (opened == component.Opened) return; component.Opened = opened; if (!_solutionContainerSystem.TryGetSolution(uid, component.SolutionName, out _)) return; if (EntityManager.TryGetComponent(uid, out var appearance)) { _appearanceSystem.SetData(uid, DrinkCanStateVisual.Opened, opened, appearance); } } private void AfterInteract(EntityUid uid, DrinkComponent component, AfterInteractEvent args) { if (args.Handled || args.Target == null || !args.CanReach) return; args.Handled = TryDrink(args.User, args.Target.Value, component, uid); } private void OnUse(EntityUid uid, DrinkComponent component, UseInHandEvent args) { if (args.Handled) return; if (!component.Opened) { //Do the opening stuff like playing the sounds. _audio.PlayPvs(_audio.GetSound(component.OpenSounds), args.User); SetOpen(uid, true, component); return; } args.Handled = TryDrink(args.User, args.User, component, uid); } private void HandleLand(EntityUid uid, DrinkComponent component, ref LandEvent args) { if (component.Pressurized && !component.Opened && _random.Prob(0.25f) && _solutionContainerSystem.TryGetDrainableSolution(uid, out var interactions)) { component.Opened = true; UpdateAppearance(component); var solution = _solutionContainerSystem.Drain(uid, interactions, interactions.Volume); _puddleSystem.TrySpillAt(uid, solution, out _); _audio.PlayPvs(_audio.GetSound(component.BurstSound), uid, AudioParams.Default.WithVolume(-4)); } } private void OnDrinkInit(EntityUid uid, DrinkComponent component, ComponentInit args) { SetOpen(uid, component.DefaultToOpened, component); if (EntityManager.TryGetComponent(uid, out DrainableSolutionComponent? existingDrainable)) { // Beakers have Drink component but they should use the existing Drainable component.SolutionName = existingDrainable.Solution; } else { _solutionContainerSystem.EnsureSolution(uid, component.SolutionName); } UpdateAppearance(component); if (TryComp(uid, out RefillableSolutionComponent? refillComp)) refillComp.Solution = component.SolutionName; if (TryComp(uid, out DrainableSolutionComponent? drainComp)) drainComp.Solution = component.SolutionName; } private void OnSolutionChange(EntityUid uid, DrinkComponent component, SolutionChangedEvent args) { UpdateAppearance(component); } public void UpdateAppearance(DrinkComponent component) { if (!EntityManager.TryGetComponent((component).Owner, out AppearanceComponent? appearance) || !EntityManager.HasComponent((component).Owner)) { return; } var drainAvailable = _solutionContainerSystem.DrainAvailable((component).Owner); _appearanceSystem.SetData(component.Owner, FoodVisuals.Visual, drainAvailable.Float(), appearance); _appearanceSystem.SetData(component.Owner, DrinkCanStateVisual.Opened, component.Opened, appearance); } private void OnTransferAttempt(EntityUid uid, DrinkComponent component, SolutionTransferAttemptEvent args) { if (!component.Opened) { args.Cancel(Loc.GetString("drink-component-try-use-drink-not-open", ("owner", EntityManager.GetComponent(component.Owner).EntityName))); } } private bool TryDrink(EntityUid user, EntityUid target, DrinkComponent drink, EntityUid item) { if (!EntityManager.HasComponent(target)) return false; if (!drink.Opened) { _popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-not-open", ("owner", EntityManager.GetComponent(item).EntityName)), item, user); return true; } if (!_solutionContainerSystem.TryGetDrainableSolution(item, out var drinkSolution) || drinkSolution.Volume <= 0) { _popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-is-empty", ("entity", EntityManager.GetComponent(item).EntityName)), item, user); return true; } if (drinkSolution.Name == null) return false; if (_foodSystem.IsMouthBlocked(target, user)) return true; if (!_interactionSystem.InRangeUnobstructed(user, item, popup: true)) return true; var forceDrink = user != target; if (forceDrink) { var userName = Identity.Entity(user, EntityManager); _popupSystem.PopupEntity(Loc.GetString("drink-component-force-feed", ("user", userName)), user, target); // logging _adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to drink {ToPrettyString(item):drink} {SolutionContainerSystem.ToPrettyString(drinkSolution)}"); } else { // log voluntary drinking _adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(target):target} is drinking {ToPrettyString(item):drink} {SolutionContainerSystem.ToPrettyString(drinkSolution)}"); } var flavors = _flavorProfileSystem.GetLocalizedFlavorsMessage(user, drinkSolution); var doAfterEventArgs = new DoAfterArgs( user, forceDrink ? drink.ForceFeedDelay : drink.Delay, new ConsumeDoAfterEvent(drinkSolution.Name, flavors), eventTarget: item, target: target, used: item) { BreakOnUserMove = forceDrink, BreakOnDamage = true, BreakOnTargetMove = forceDrink, MovementThreshold = 0.01f, DistanceThreshold = 1.0f, // Mice and the like can eat without hands. // TODO maybe set this based on some CanEatWithoutHands event or component? NeedHand = forceDrink, CancelDuplicate = false, }; _doAfterSystem.TryStartDoAfter(doAfterEventArgs); return true; } /// /// Raised directed at a victim when someone has force fed them a drink. /// private void OnDoAfter(EntityUid uid, DrinkComponent component, ConsumeDoAfterEvent args) { if (args.Handled || args.Cancelled || component.Deleted) return; if (!TryComp(args.Target, out var body)) return; if (!_solutionContainerSystem.TryGetSolution(args.Used, args.Solution, out var solution)) return; // TODO this should really be checked every tick. if (_foodSystem.IsMouthBlocked(args.Target.Value)) return; // TODO this should really be checked every tick. if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target.Value)) return; var transferAmount = FixedPoint2.Min(component.TransferAmount, solution.Volume); var drained = _solutionContainerSystem.Drain(uid, solution, transferAmount); var forceDrink = args.User != args.Target; args.Handled = true; if (transferAmount <= 0) return; if (!_bodySystem.TryGetBodyOrganComponents(args.Target.Value, out var stomachs, body)) { _popupSystem.PopupEntity(forceDrink ? Loc.GetString("drink-component-try-use-drink-cannot-drink-other") : Loc.GetString("drink-component-try-use-drink-had-enough"), args.Target.Value, args.User); if (HasComp(args.Target.Value)) { _puddleSystem.TrySpillAt(args.User, drained, out _); return; } _solutionContainerSystem.Refill(args.Target.Value, solution, drained); return; } var firstStomach = stomachs.FirstOrNull(stomach => _stomachSystem.CanTransferSolution(stomach.Comp.Owner, drained)); //All stomachs are full or can't handle whatever solution we have. if (firstStomach == null) { _popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough"), args.Target.Value, args.Target.Value); if (forceDrink) { _popupSystem.PopupEntity(Loc.GetString("drink-component-try-use-drink-had-enough-other"), args.Target.Value, args.User); _puddleSystem.TrySpillAt(args.Target.Value, drained, out _); } else _solutionContainerSystem.TryAddSolution(uid, solution, drained); return; } var flavors = args.FlavorMessage; if (forceDrink) { var targetName = Identity.Entity(args.Target.Value, EntityManager); var userName = Identity.Entity(args.User, EntityManager); _popupSystem.PopupEntity(Loc.GetString("drink-component-force-feed-success", ("user", userName), ("flavors", flavors)), args.Target.Value, args.Target.Value); _popupSystem.PopupEntity( Loc.GetString("drink-component-force-feed-success-user", ("target", targetName)), args.User, args.User); // log successful forced drinking _adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(uid):user} forced {ToPrettyString(args.User):target} to drink {ToPrettyString(component.Owner):drink}"); } else { _popupSystem.PopupEntity( Loc.GetString("drink-component-try-use-drink-success-slurp-taste", ("flavors", flavors)), args.User, args.User); _popupSystem.PopupEntity( Loc.GetString("drink-component-try-use-drink-success-slurp"), args.User, Filter.PvsExcept(args.User), true); // log successful voluntary drinking _adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.User):target} drank {ToPrettyString(uid):drink}"); } _audio.PlayPvs(_audio.GetSound(component.UseSound), args.Target.Value, AudioParams.Default.WithVolume(-2f)); _reaction.DoEntityReaction(args.Target.Value, solution, ReactionMethod.Ingestion); //TODO: Grab the stomach UIDs somehow without using Owner _stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, drained, firstStomach.Value.Comp); var comp = EnsureComp(uid); if (TryComp(args.Target, out var dna)) comp.DNAs.Add(dna.DNA); if (!forceDrink && solution.Volume > 0) args.Repeat = true; } private void AddDrinkVerb(EntityUid uid, DrinkComponent component, GetVerbsEvent ev) { if (uid == ev.User || !ev.CanInteract || !ev.CanAccess || !EntityManager.TryGetComponent(ev.User, out BodyComponent? body) || !_bodySystem.TryGetBodyOrganComponents(ev.User, out var stomachs, body)) return; if (EntityManager.TryGetComponent(uid, out var mobState) && _mobStateSystem.IsAlive(uid, mobState)) return; AlternativeVerb verb = new() { Act = () => { TryDrink(ev.User, ev.User, component, uid); }, Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/drink.svg.192dpi.png")), Text = Loc.GetString("drink-system-verb-drink"), Priority = 2 }; ev.Verbs.Add(verb); } // some see half empty, and others see half full private string HalfEmptyOrHalfFull(ExaminedEvent args) { string remainingString = "drink-component-on-examine-is-half-full"; if (TryComp(args.Examiner, out var examiner) && examiner.EntityName.Length > 0 && string.Compare(examiner.EntityName.Substring(0, 1), "m", StringComparison.InvariantCultureIgnoreCase) > 0) remainingString = "drink-component-on-examine-is-half-empty"; return remainingString; } } }