using Robust.Shared.Audio;
using Content.Shared.StatusIcon;
using Robust.Shared.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.NukeOps;
///
/// This is used for tagging a mob as a nuke operative.
///
[RegisterComponent, NetworkedComponent]
public sealed partial class NukeOperativeComponent : Component
{
///
/// Path to antagonist alert sound.
///
[DataField("greetSoundNotification")]
public SoundSpecifier GreetSoundNotification = new SoundPathSpecifier("/Audio/Ambience/Antag/nukeops_start.ogg");
///
///
///
[DataField("syndStatusIcon", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string SyndStatusIcon = "SyndicateFaction";
}