using Content.Shared.Eui; using Robust.Shared.Serialization; namespace Content.Shared.UserInterface; /// /// It's a message not a state because it's for debugging and it makes it easier to bootstrap more data dumping. /// [Serializable, NetSerializable] public sealed class StatValuesEuiMessage : EuiMessageBase { /// /// Titles for the window. /// public string Title = string.Empty; public List Headers = new(); public List Values = new(); }