using Content.Shared.Mind;
namespace Content.Shared.Roles;
///
/// Raised on mind entities when a mind role is added to them.
///
/// The mind id associated with the player.
/// The mind component associated with the mind id.
/// True if this update has changed the mind's role type
/// If true, Job greeting/intro will not be sent to the player's chat
public sealed record RoleAddedEvent(EntityUid MindId, MindComponent Mind, bool RoleTypeUpdate, bool Silent = false) : RoleEvent(MindId, Mind, RoleTypeUpdate);