#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Server.Storage.Components;
using Content.Shared.Item;
using Content.Shared.Storage;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Robust.UnitTesting;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class StorageTest
{
///
/// Can an item store more than itself weighs.
/// In an ideal world this test wouldn't need to exist because sizes would be recursive.
///
[Test]
public async Task StorageSizeArbitrageTest()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var protoManager = server.ResolveDependency();
await server.WaitAssertion(() =>
{
foreach (var proto in protoManager.EnumeratePrototypes())
{
if (!proto.TryGetComponent("Storage", out var storage) ||
storage.Whitelist != null ||
!proto.TryGetComponent("Item", out var item)) continue;
Assert.That(storage.StorageCapacityMax, Is.LessThanOrEqualTo(item.Size), $"Found storage arbitrage on {proto.ID}");
}
});
await pair.CleanReturnAsync();
}
[Test]
public async Task TestStorageFillPrototypes()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var protoManager = server.ResolveDependency();
await server.WaitAssertion(() =>
{
Assert.Multiple(() =>
{
foreach (var proto in protoManager.EnumeratePrototypes())
{
if (!proto.TryGetComponent("StorageFill", out var storage))
continue;
foreach (var entry in storage.Contents)
{
Assert.That(entry.Amount, Is.GreaterThan(0), $"Specified invalid amount of {entry.Amount} for prototype {proto.ID}");
Assert.That(entry.SpawnProbability, Is.GreaterThan(0), $"Specified invalid probability of {entry.SpawnProbability} for prototype {proto.ID}");
}
}
});
});
await pair.CleanReturnAsync();
}
[Test]
public async Task TestSufficientSpaceForFill()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var protoMan = server.ResolveDependency();
var compFact = server.ResolveDependency();
var id = compFact.GetComponentName(typeof(StorageFillComponent));
Assert.Multiple(() =>
{
foreach (var proto in PoolManager.GetPrototypesWithComponent(server))
{
int capacity;
var isEntStorage = false;
if (proto.TryGetComponent("Storage", out var storage))
{
capacity = storage.StorageCapacityMax;
}
else if (proto.TryGetComponent("EntityStorage", out var entStorage))
{
capacity = entStorage.Capacity;
isEntStorage = true;
}
else
{
Assert.Fail($"Entity {proto.ID} has storage-fill without a storage component!");
continue;
}
var fill = (StorageFillComponent) proto.Components[id].Component;
var size = GetFillSize(fill, isEntStorage);
Assert.That(size, Is.LessThanOrEqualTo(capacity), $"{proto.ID} storage fill is too large.");
}
});
int GetEntrySize(EntitySpawnEntry entry, bool isEntStorage)
{
if (entry.PrototypeId == null)
return 0;
if (!protoMan.TryIndex(entry.PrototypeId, out var proto))
{
Assert.Fail($"Unknown prototype: {entry.PrototypeId}");
return 0;
}
if (isEntStorage)
return entry.Amount;
if (proto.TryGetComponent("Item", out var item))
return item.Size * entry.Amount;
Assert.Fail($"Prototype is missing item comp: {entry.PrototypeId}");
return 0;
}
int GetFillSize(StorageFillComponent fill, bool isEntStorage)
{
var totalSize = 0;
var groups = new Dictionary();
foreach (var entry in fill.Contents)
{
var size = GetEntrySize(entry, isEntStorage);
if (entry.GroupId == null)
totalSize += size;
else
groups[entry.GroupId] = Math.Max(size, groups.GetValueOrDefault(entry.GroupId));
}
return totalSize + groups.Values.Sum();
}
await pair.CleanReturnAsync();
}
}
}