using Content.Server.AlertLevel; using Content.Shared.Trigger; using Content.Shared.Trigger.Components.Effects; using Content.Server.Station.Systems; namespace Content.Server.Trigger.Systems; public sealed class AlertLevelChangeOnTriggerSystem : EntitySystem { [Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!; [Dependency] private readonly StationSystem _station = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnTrigger); } private void OnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var stationUid = _station.GetOwningStation(ent.Owner); if (stationUid == null) return; _alertLevelSystem.SetLevel(stationUid.Value, ent.Comp.Level, ent.Comp.PlaySound, ent.Comp.Announce, ent.Comp.Force); args.Handled = true; } }