using Robust.Shared.GameObjects; using Robust.Shared.Map; using Robust.Shared.Serialization.Manager.Attributes; namespace Content.Server.Tabletop { public class TabletopParchisSetup : TabletopSetup { [DataField("boardPrototype")] public string ParchisBoardPrototype { get; } = "ParchisBoardTabletop"; [DataField("redPiecePrototype")] public string RedPiecePrototype { get; } = "RedParchisPiece"; [DataField("greenPiecePrototype")] public string GreenPiecePrototype { get; } = "GreenParchisPiece"; [DataField("yellowPiecePrototype")] public string YellowPiecePrototype { get; } = "YellowParchisPiece"; [DataField("bluePiecePrototype")] public string BluePiecePrototype { get; } = "BlueParchisPiece"; public override void SetupTabletop(MapId mapId, IEntityManager entityManager) { var board = entityManager.SpawnEntity(ParchisBoardPrototype, new MapCoordinates(0, 0, mapId)); board.Transform.Anchored = true; const float x1 = 6.25f; const float x2 = 4.25f; const float y1 = 6.25f; const float y2 = 4.25f; // Red pieces. entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x1, -y1, mapId)); entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x1, -y2, mapId)); entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x2, -y1, mapId)); entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x2, -y2, mapId)); // Green pieces. entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x1, -y1, mapId)); entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x1, -y2, mapId)); entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x2, -y1, mapId)); entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x2, -y2, mapId)); // Yellow pieces. entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x1, y1, mapId)); entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x1, y2, mapId)); entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x2, y1, mapId)); entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x2, y2, mapId)); // Blue pieces. entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x1, y1, mapId)); entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x1, y2, mapId)); entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x2, y1, mapId)); entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x2, y2, mapId)); } } }