using Content.Shared.MapText; using Robust.Client.Graphics; using Robust.Client.ResourceManagement; using Robust.Client.UserInterface; using Robust.Client.UserInterface.RichText; using Robust.Shared.Configuration; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Client.MapText; /// public sealed class MapTextSystem : SharedMapTextSystem { [Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private readonly IUserInterfaceManager _uiManager = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IOverlayManager _overlayManager = default!; private MapTextOverlay _overlay = default!; /// public override void Initialize() { SubscribeLocalEvent(OnComponentStartup); SubscribeLocalEvent(HandleCompState); _overlay = new MapTextOverlay(_configManager, EntityManager, _uiManager, _transform, _resourceCache, _prototypeManager); _overlayManager.AddOverlay(_overlay); // TODO move font prototype to robust.shared, then use ProtoId DebugTools.Assert(_prototypeManager.HasIndex(SharedMapTextComponent.DefaultFont)); } private void OnComponentStartup(Entity ent, ref ComponentStartup args) { CacheText(ent.Comp); // TODO move font prototype to robust.shared, then use ProtoId DebugTools.Assert(_prototypeManager.HasIndex(ent.Comp.FontId)); } private void HandleCompState(Entity ent, ref ComponentHandleState args) { if (args.Current is not MapTextComponentState state) return; ent.Comp.Text = state.Text; ent.Comp.LocText = state.LocText; ent.Comp.Color = state.Color; ent.Comp.FontId = state.FontId; ent.Comp.FontSize = state.FontSize; ent.Comp.Offset = state.Offset; CacheText(ent.Comp); } private void CacheText(MapTextComponent component) { component.CachedFont = null; component.CachedText = string.IsNullOrWhiteSpace(component.Text) ? Loc.GetString(component.LocText) : component.Text; if (!_prototypeManager.TryIndex(component.FontId, out var fontPrototype)) { component.CachedText = Loc.GetString("map-text-font-error"); component.Color = Color.Red; if(_prototypeManager.TryIndex(SharedMapTextComponent.DefaultFont, out var @default)) component.CachedFont = new VectorFont(_resourceCache.GetResource(@default.Path), 14); return; } var fontResource = _resourceCache.GetResource(fontPrototype.Path); component.CachedFont = new VectorFont(fontResource, component.FontSize); } }