using Content.Shared.Item.ItemToggle;
using Robust.Shared.GameStates;
namespace Content.Shared.Item.ItemToggle.Components;
///
/// Adds a verb for toggling something, requires .
///
[RegisterComponent, NetworkedComponent, Access(typeof(ToggleVerbSystem))]
public sealed partial class ToggleVerbComponent : Component
{
///
/// Text the verb will have.
/// Gets passed "entity" as the entity's identity string.
///
[DataField(required: true)]
public LocId Text = string.Empty;
}