using Content.Shared.Item.ItemToggle; using Robust.Shared.GameStates; namespace Content.Shared.Item.ItemToggle.Components; /// /// Adds a verb for toggling something, requires . /// [RegisterComponent, NetworkedComponent, Access(typeof(ToggleVerbSystem))] public sealed partial class ToggleVerbComponent : Component { /// /// Text the verb will have. /// Gets passed "entity" as the entity's identity string. /// [DataField(required: true)] public LocId Text = string.Empty; }