using Content.Server.Administration.Commands; using Content.Server.Administration.Managers; using Content.Server.Administration.UI; using Content.Server.Chemistry.Components.SolutionManager; using Content.Server.Chemistry.EntitySystems; using Content.Server.Configurable; using Content.Server.Disposal.Tube.Components; using Content.Server.EUI; using Content.Server.Ghost.Roles; using Content.Server.Mind.Commands; using Content.Server.Mind.Components; using Content.Server.Players; using Content.Server.Prayer; using Content.Server.Xenoarchaeology.XenoArtifacts; using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components; using Content.Shared.Administration; using Content.Shared.Database; using Content.Shared.GameTicking; using Content.Shared.Interaction.Helpers; using Content.Shared.Inventory; using Content.Shared.Popups; using Content.Shared.Verbs; using Robust.Server.Console; using Robust.Server.GameObjects; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Map; using Robust.Shared.Prototypes; using Robust.Shared.Timing; using static Content.Shared.Configurable.SharedConfigurationComponent; namespace Content.Server.Administration.Systems { /// /// System to provide various global admin/debug verbs /// public sealed partial class AdminVerbSystem : EntitySystem { [Dependency] private readonly IConGroupController _groupController = default!; [Dependency] private readonly IConsoleHost _console = default!; [Dependency] private readonly IAdminManager _adminManager = default!; [Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly EuiManager _euiManager = default!; [Dependency] private readonly GhostRoleSystem _ghostRoleSystem = default!; [Dependency] private readonly ArtifactSystem _artifactSystem = default!; [Dependency] private readonly UserInterfaceSystem _uiSystem = default!; [Dependency] private readonly PrayerSystem _prayerSystem = default!; private readonly Dictionary _openSolutionUis = new(); public override void Initialize() { SubscribeLocalEvent>(AddAdminVerbs); SubscribeLocalEvent>(AddDebugVerbs); SubscribeLocalEvent>(AddSmiteVerbs); SubscribeLocalEvent>(AddTricksVerbs); SubscribeLocalEvent>(AddAntagVerbs); SubscribeLocalEvent(Reset); SubscribeLocalEvent(OnSolutionChanged); } private void AddAdminVerbs(GetVerbsEvent args) { if (!EntityManager.TryGetComponent(args.User, out var actor)) return; var player = actor.PlayerSession; if (_adminManager.IsAdmin(player)) { if (TryComp(args.Target, out ActorComponent? targetActor)) { // AdminHelp Verb verb = new(); verb.Text = Loc.GetString("ahelp-verb-get-data-text"); verb.Category = VerbCategory.Admin; verb.IconTexture = "/Textures/Interface/gavel.svg.192dpi.png"; verb.Act = () => _console.RemoteExecuteCommand(player, $"openahelp \"{targetActor.PlayerSession.UserId}\""); verb.Impact = LogImpact.Low; args.Verbs.Add(verb); // Subtle Messages Verb prayerVerb = new(); prayerVerb.Text = Loc.GetString("prayer-verbs-subtle-message"); prayerVerb.Category = VerbCategory.Admin; prayerVerb.IconTexture = "/Textures/Interface/pray.svg.png"; prayerVerb.Act = () => { _quickDialog.OpenDialog(player, "Subtle Message", "Message", "Popup Message", (string message, string popupMessage) => { _prayerSystem.SendSubtleMessage(targetActor.PlayerSession, message, popupMessage == "" ? Loc.GetString("prayer-popup-subtle-default") : popupMessage); }); }; prayerVerb.Impact = LogImpact.Low; args.Verbs.Add(prayerVerb); // Freeze var frozen = HasComp(args.Target); args.Verbs.Add(new Verb { Priority = -1, // This is just so it doesn't change position in the menu between freeze/unfreeze. Text = frozen ? Loc.GetString("admin-verbs-unfreeze") : Loc.GetString("admin-verbs-freeze"), Category = VerbCategory.Admin, IconTexture = "/Textures/Interface/VerbIcons/snow.svg.192dpi.png", Act = () => { if (frozen) RemComp(args.Target); else EnsureComp(args.Target); }, Impact = LogImpact.Medium, }); } // XenoArcheology if (TryComp(args.Target, out var artifact)) { // make artifact always active (by adding timer trigger) args.Verbs.Add(new Verb() { Text = Loc.GetString("artifact-verb-make-always-active"), Category = VerbCategory.Admin, Act = () => EntityManager.AddComponent(args.Target), Disabled = EntityManager.HasComponent(args.Target), Impact = LogImpact.High }); // force to activate artifact ignoring timeout args.Verbs.Add(new Verb() { Text = Loc.GetString("artifact-verb-activate"), Category = VerbCategory.Admin, Act = () => _artifactSystem.ForceActivateArtifact(args.Target, component: artifact), Impact = LogImpact.High }); } // TeleportTo args.Verbs.Add(new Verb { Text = Loc.GetString("admin-verbs-teleport-to"), Category = VerbCategory.Admin, IconTexture = "/Textures/Interface/VerbIcons/open.svg.192dpi.png", Act = () => _console.ExecuteCommand(player, $"tpto {args.Target}"), Impact = LogImpact.Low }); // TeleportHere args.Verbs.Add(new Verb { Text = Loc.GetString("admin-verbs-teleport-here"), Category = VerbCategory.Admin, IconTexture = "/Textures/Interface/VerbIcons/close.svg.192dpi.png", Act = () => _console.ExecuteCommand(player, $"tpto {args.Target} {args.User}"), Impact = LogImpact.Low }); // Respawn if (HasComp(args.Target)) { args.Verbs.Add(new Verb() { Text = Loc.GetString("admin-player-actions-respawn"), Category = VerbCategory.Admin, Act = () => { if (!TryComp(args.Target, out var actor)) return; _console.ExecuteCommand(player, $"respawn {actor.PlayerSession.Name}"); }, ConfirmationPopup = true, // No logimpact as the command does it internally. }); } } } private void AddDebugVerbs(GetVerbsEvent args) { if (!EntityManager.TryGetComponent(args.User, out var actor)) return; var player = actor.PlayerSession; // Delete verb if (_groupController.CanCommand(player, "deleteentity")) { Verb verb = new() { Text = Loc.GetString("delete-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png", Act = () => EntityManager.DeleteEntity(args.Target), Impact = LogImpact.Medium, ConfirmationPopup = true }; args.Verbs.Add(verb); } // Rejuvenate verb if (_groupController.CanCommand(player, "rejuvenate")) { Verb verb = new() { Text = Loc.GetString("rejuvenate-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/rejuvenate.svg.192dpi.png", Act = () => RejuvenateCommand.PerformRejuvenate(args.Target), Impact = LogImpact.Medium }; args.Verbs.Add(verb); } // Control mob verb if (_groupController.CanCommand(player, "controlmob") && args.User != args.Target) { Verb verb = new() { Text = Loc.GetString("control-mob-verb-get-data-text"), Category = VerbCategory.Debug, // TODO VERB ICON control mob icon Act = () => { MakeSentientCommand.MakeSentient(args.Target, EntityManager); player.ContentData()?.Mind?.TransferTo(args.Target, ghostCheckOverride: true); }, Impact = LogImpact.High, ConfirmationPopup = true }; args.Verbs.Add(verb); } // Make Sentient verb if (_groupController.CanCommand(player, "makesentient") && args.User != args.Target && !EntityManager.HasComponent(args.Target)) { Verb verb = new() { Text = Loc.GetString("make-sentient-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/sentient.svg.192dpi.png", Act = () => MakeSentientCommand.MakeSentient(args.Target, EntityManager), Impact = LogImpact.Medium }; args.Verbs.Add(verb); } // Set clothing verb if (_groupController.CanCommand(player, "setoutfit") && EntityManager.HasComponent(args.Target)) { Verb verb = new() { Text = Loc.GetString("set-outfit-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png", Act = () => _euiManager.OpenEui(new SetOutfitEui(args.Target), player), Impact = LogImpact.Medium }; args.Verbs.Add(verb); } // In range unoccluded verb if (_groupController.CanCommand(player, "inrangeunoccluded")) { Verb verb = new() { Text = Loc.GetString("in-range-unoccluded-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png", Act = () => { var message = args.User.InRangeUnOccluded(args.Target) ? Loc.GetString("in-range-unoccluded-verb-on-activate-not-occluded") : Loc.GetString("in-range-unoccluded-verb-on-activate-occluded"); args.Target.PopupMessage(args.User, message); } }; args.Verbs.Add(verb); } // Get Disposal tube direction verb if (_groupController.CanCommand(player, "tubeconnections") && EntityManager.TryGetComponent(args.Target, out var tube)) { Verb verb = new() { Text = Loc.GetString("tube-direction-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png", Act = () => tube.PopupDirections(args.User) }; args.Verbs.Add(verb); } // Make ghost role verb if (_groupController.CanCommand(player, "makeghostrole") && !(EntityManager.GetComponentOrNull(args.Target)?.HasMind ?? false)) { Verb verb = new(); verb.Text = Loc.GetString("make-ghost-role-verb-get-data-text"); verb.Category = VerbCategory.Debug; // TODO VERB ICON add ghost icon // Where is the national park service icon for haunted forests? verb.Act = () => _ghostRoleSystem.OpenMakeGhostRoleEui(player, args.Target); verb.Impact = LogImpact.Medium; args.Verbs.Add(verb); } if (_groupController.CanAdminMenu(player) && EntityManager.TryGetComponent(args.Target, out var config)) { Verb verb = new() { Text = Loc.GetString("configure-verb-get-data-text"), IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png", Category = VerbCategory.Debug, Act = () => _uiSystem.TryOpen(args.Target, ConfigurationUiKey.Key, actor.PlayerSession) }; args.Verbs.Add(verb); } // Add verb to open Solution Editor if (_groupController.CanCommand(player, "addreagent") && EntityManager.HasComponent(args.Target)) { Verb verb = new() { Text = Loc.GetString("edit-solutions-verb-get-data-text"), Category = VerbCategory.Debug, IconTexture = "/Textures/Interface/VerbIcons/spill.svg.192dpi.png", Act = () => OpenEditSolutionsEui(player, args.Target), Impact = LogImpact.Medium // maybe high depending on WHAT reagents they add... }; args.Verbs.Add(verb); } } #region SolutionsEui private void OnSolutionChanged(EntityUid uid, SolutionContainerManagerComponent component, SolutionChangedEvent args) { foreach (var eui in _openSolutionUis.Values) { if (eui.Target == uid) eui.StateDirty(); } } public void OpenEditSolutionsEui(IPlayerSession session, EntityUid uid) { if (session.AttachedEntity == null) return; if (_openSolutionUis.ContainsKey(session)) _openSolutionUis[session].Close(); var eui = _openSolutionUis[session] = new EditSolutionsEui(uid); _euiManager.OpenEui(eui, session); eui.StateDirty(); } public void OnEditSolutionsEuiClosed(IPlayerSession session) { _openSolutionUis.Remove(session, out var eui); } private void Reset(RoundRestartCleanupEvent ev) { _openSolutionUis.Clear(); } #endregion } }