using Content.Server.Paper; namespace Content.Server.Nuke { public sealed class NukeCodePaperSystem : EntitySystem { [Dependency] private readonly NukeCodeSystem _codes = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnMapInit); } private void OnMapInit(EntityUid uid, NukeCodePaperComponent component, MapInitEvent args) { PaperComponent? paper = null; if (!Resolve(uid, ref paper)) return; paper.Content += _codes.Code; } } }