using Content.Shared.Chemistry; using Content.Shared.GameObjects.Components.Chemistry; using Robust.Shared.GameObjects; namespace Content.Client.GameObjects.Components.Chemistry { [RegisterComponent] [ComponentReference(typeof(SharedSolutionContainerComponent))] public class SolutionContainerComponent : SharedSolutionContainerComponent { public override bool CanAddSolution(Solution solution) { // TODO CLIENT return false; } public override bool TryAddSolution(Solution solution, bool skipReactionCheck = false, bool skipColor = false) { // TODO CLIENT return false; } public override bool TryRemoveReagent(string reagentId, ReagentUnit quantity) { // TODO CLIENT return false; } } }