using Content.Shared.Actions; using Robust.Shared.Serialization; namespace Content.Shared.Revenant; public sealed class RevenantShopActionEvent : InstantActionEvent { } public sealed class RevenantDefileActionEvent : InstantActionEvent { } public sealed class RevenantOverloadLightsActionEvent : InstantActionEvent { } public sealed class RevenantBlightActionEvent : InstantActionEvent { } public sealed class RevenantMalfunctionActionEvent : InstantActionEvent { } [NetSerializable, Serializable] public enum RevenantVisuals : byte { Corporeal, Stunned, Harvesting, }