using System.Linq;
using Content.Server.DoAfter;
using Content.Server.Humanoid;
using Content.Shared.DoAfter;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Interaction;
using Content.Shared.MagicMirror;
using Robust.Shared.Audio.Systems;
namespace Content.Server.MagicMirror;
///
/// Allows humanoids to change their appearance mid-round.
///
public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly MarkingManager _markings = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
public override void Initialize()
{
base.Initialize();
Subs.BuiEvents(MagicMirrorUiKey.Key,
subs =>
{
subs.Event(OnUiClosed);
subs.Event(OnMagicMirrorSelect);
subs.Event(OnTryMagicMirrorChangeColor);
subs.Event(OnTryMagicMirrorAddSlot);
subs.Event(OnTryMagicMirrorRemoveSlot);
});
SubscribeLocalEvent(OnSelectSlotDoAfter);
SubscribeLocalEvent(OnChangeColorDoAfter);
SubscribeLocalEvent(OnRemoveSlotDoAfter);
SubscribeLocalEvent(OnAddSlotDoAfter);
}
private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorSelectDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
Marking = message.Marking,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.SelectSlotTime, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.SetMarkingId(component.Target.Value, category, args.Slot, args.Marking);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorChangeColorDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
Colors = message.Colors,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.ChangeSlotTime, doAfter, uid, target: target, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
}
private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.SetMarkingColor(component.Target.Value, category, args.Slot, args.Colors);
// using this makes the UI feel like total ass
// que
// UpdateInterface(uid, component.Target, message.Session);
}
private void OnTryMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorRemoveSlotDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.RemoveSlotTime, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.RemoveMarking(component.Target.Value, category, args.Slot);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotMessage message)
{
if (component.Target == null)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorAddSlotDoAfterEvent()
{
Category = message.Category,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.AddSlotTime, doAfter, uid, target: component.Target.Value, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled || !TryComp(component.Target, out HumanoidAppearanceComponent? humanoid))
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
if (string.IsNullOrEmpty(marking))
return;
_humanoid.AddMarking(component.Target.Value, marking, Color.Black);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnUiClosed(Entity ent, ref BoundUIClosedEvent args)
{
ent.Comp.Target = null;
Dirty(ent);
}
}