using Content.Shared.Emag.Systems;
using Content.Shared.Mobs;
using Robust.Shared.Audio.Systems;
using System.Diagnostics.CodeAnalysis;
namespace Content.Shared.Silicons.Bots;
///
/// Handles emagging medibots and provides api.
///
public sealed class MedibotSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnEmagged);
}
private void OnEmagged(EntityUid uid, EmaggableMedibotComponent comp, ref GotEmaggedEvent args)
{
if (!TryComp(uid, out var medibot))
return;
_audio.PlayPredicted(comp.SparkSound, uid, args.UserUid);
foreach (var (state, treatment) in comp.Replacements)
{
medibot.Treatments[state] = treatment;
}
args.Handled = true;
}
///
/// Get a treatment for a given mob state.
///
///
/// This only exists because allowing other execute would allow modifying the dictionary, and Read access does not cover TryGetValue.
///
public bool TryGetTreatment(MedibotComponent comp, MobState state, [NotNullWhen(true)] out MedibotTreatment? treatment)
{
return comp.Treatments.TryGetValue(state, out treatment);
}
}