namespace Content.Shared.NPC;
[Flags]
public enum PathfindingDebugMode : ushort
{
None = 0,
///
/// Show the individual pathfinding breadcrumbs.
///
Breadcrumbs = 1 << 0,
///
/// Show the pathfinding chunk edges.
///
Chunks = 1 << 1,
///
/// Shows the stats nearest crumb to the mouse cursor.
///
Crumb = 1 << 2,
///
/// Shows all of the pathfinding polys.
///
Polys = 1 << 3,
///
/// Shows the edges between pathfinding polys.
///
PolyNeighbors = 1 << 4,
///
/// Shows the nearest poly to the mouse cursor.
///
Poly = 1 << 5,
///
/// Gets a path from the current attached entity to the mouse cursor.
///
// Path = 1 << 6,
Routes = 1 << 6,
RouteCosts = 1 << 7,
Steering = 1 << 8,
}