#nullable enable using Content.Server.Atmos; using Content.Server.Atmos.Reactions; using Robust.Server.GameObjects.EntitySystems.TileLookup; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.Serialization; namespace Content.Server.Interfaces { public interface IGasReactionEffect : IExposeData { ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup); } }