#nullable enable using System.Threading.Tasks; using Content.Server.Utility; using Content.Shared.Construction; using JetBrains.Annotations; using Robust.Shared.GameObjects.Components.Transform; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.Serialization; using Robust.Shared.Serialization; namespace Content.Server.Construction.Completions { [UsedImplicitly] public class SnapToGrid : IGraphAction { public SnapGridOffset Offset { get; private set; } = SnapGridOffset.Center; void IExposeData.ExposeData(ObjectSerializer serializer) { serializer.DataField(this, x => x.Offset, "offset", SnapGridOffset.Center); } public async Task PerformAction(IEntity entity, IEntity? user) { if (entity.Deleted) return; entity.SnapToGrid(Offset); } } }