namespace Content.Server.BugReports; /// /// Manager for validating client bug reports, issued in-game, and relaying creation of issue in tracker to dedicated api client. /// public interface IBugReportManager { /// Will get called when the manager is first initialized. public void Initialize(); /// /// Will get called whenever the round is restarted. /// Should be used to clean up anything that needs reset after each round. /// public void Restart(); /// /// Will get called whenever the round is restarted. /// Should be used to clean up anything that needs reset after each round. /// public void Shutdown(); }