namespace Content.Server.BugReports;
///
/// Manager for validating client bug reports, issued in-game, and relaying creation of issue in tracker to dedicated api client.
///
public interface IBugReportManager
{
/// Will get called when the manager is first initialized.
public void Initialize();
///
/// Will get called whenever the round is restarted.
/// Should be used to clean up anything that needs reset after each round.
///
public void Restart();
///
/// Will get called whenever the round is restarted.
/// Should be used to clean up anything that needs reset after each round.
///
public void Shutdown();
}