using Content.Shared.Administration.Logs; using Content.Shared.Charges.Components; using Content.Shared.Charges.Systems; using Content.Shared.Construction; using Content.Shared.Database; using Content.Shared.DoAfter; using Content.Shared.Examine; using Content.Shared.Hands.Components; using Content.Shared.Interaction; using Content.Shared.Maps; using Content.Shared.Physics; using Content.Shared.Popups; using Content.Shared.RCD.Components; using Content.Shared.Tag; using Content.Shared.Tiles; using Robust.Shared.Audio.Systems; using Robust.Shared.Map; using Robust.Shared.Map.Components; using Robust.Shared.Network; using Robust.Shared.Physics; using Robust.Shared.Physics.Collision.Shapes; using Robust.Shared.Physics.Dynamics; using Robust.Shared.Prototypes; using Robust.Shared.Serialization; using System.Linq; namespace Content.Shared.RCD.Systems; public sealed class RCDSystem : EntitySystem { [Dependency] private readonly INetManager _net = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ITileDefinitionManager _tileDefMan = default!; [Dependency] private readonly FloorTileSystem _floors = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedChargesSystem _sharedCharges = default!; [Dependency] private readonly SharedDoAfterSystem _doAfter = default!; [Dependency] private readonly SharedInteractionSystem _interaction = default!; [Dependency] private readonly SharedPopupSystem _popup = default!; [Dependency] private readonly TurfSystem _turf = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private readonly SharedMapSystem _mapSystem = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly TagSystem _tags = default!; private readonly int _instantConstructionDelay = 0; private readonly EntProtoId _instantConstructionFx = "EffectRCDConstruct0"; private readonly ProtoId _deconstructTileProto = "DeconstructTile"; private readonly ProtoId _deconstructLatticeProto = "DeconstructLattice"; private static readonly ProtoId CatwalkTag = "Catwalk"; private HashSet _intersectingEntities = new(); public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnMapInit); SubscribeLocalEvent(OnExamine); SubscribeLocalEvent(OnAfterInteract); SubscribeLocalEvent(OnDoAfter); SubscribeLocalEvent>(OnDoAfterAttempt); SubscribeLocalEvent(OnRCDSystemMessage); SubscribeNetworkEvent(OnRCDconstructionGhostRotationEvent); } #region Event handling private void OnMapInit(EntityUid uid, RCDComponent component, MapInitEvent args) { // On init, set the RCD to its first available recipe if (component.AvailablePrototypes.Count > 0) { component.ProtoId = component.AvailablePrototypes.ElementAt(0); Dirty(uid, component); return; } // The RCD has no valid recipes somehow? Get rid of it QueueDel(uid); } private void OnRCDSystemMessage(EntityUid uid, RCDComponent component, RCDSystemMessage args) { // Exit if the RCD doesn't actually know the supplied prototype if (!component.AvailablePrototypes.Contains(args.ProtoId)) return; if (!_protoManager.HasIndex(args.ProtoId)) return; // Set the current RCD prototype to the one supplied component.ProtoId = args.ProtoId; Dirty(uid, component); } private void OnExamine(EntityUid uid, RCDComponent component, ExaminedEvent args) { if (!args.IsInDetailsRange) return; var prototype = _protoManager.Index(component.ProtoId); var msg = Loc.GetString("rcd-component-examine-mode-details", ("mode", Loc.GetString(prototype.SetName))); if (prototype.Mode == RcdMode.ConstructTile || prototype.Mode == RcdMode.ConstructObject) { var name = Loc.GetString(prototype.SetName); if (prototype.Prototype != null && _protoManager.TryIndex(prototype.Prototype, out var proto)) name = proto.Name; msg = Loc.GetString("rcd-component-examine-build-details", ("name", name)); } args.PushMarkup(msg); } private void OnAfterInteract(EntityUid uid, RCDComponent component, AfterInteractEvent args) { if (args.Handled || !args.CanReach) return; var user = args.User; var location = args.ClickLocation; var prototype = _protoManager.Index(component.ProtoId); // Initial validity checks if (!location.IsValid(EntityManager)) return; var gridUid = _transform.GetGrid(location); if (!TryComp(gridUid, out var mapGrid)) { _popup.PopupClient(Loc.GetString("rcd-component-no-valid-grid"), uid, user); return; } var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location); var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location); if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Target, args.User)) return; if (!_net.IsServer) return; // Get the starting cost, delay, and effect from the prototype var cost = prototype.Cost; var delay = prototype.Delay; var effectPrototype = prototype.Effect; #region: Operation modifiers // Deconstruction modifiers switch (prototype.Mode) { case RcdMode.Deconstruct: // Deconstructing an object if (args.Target != null) { if (TryComp(args.Target, out var destructible)) { cost = destructible.Cost; delay = destructible.Delay; effectPrototype = destructible.Effect; } } // Deconstructing a tile else { var deconstructedTile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location); var protoName = !_turf.IsSpace(deconstructedTile) ? _deconstructTileProto : _deconstructLatticeProto; if (_protoManager.TryIndex(protoName, out var deconProto)) { cost = deconProto.Cost; delay = deconProto.Delay; effectPrototype = deconProto.Effect; } } break; case RcdMode.ConstructTile: // If replacing a tile, make the construction instant var contructedTile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location); if (!contructedTile.Tile.IsEmpty) { delay = _instantConstructionDelay; effectPrototype = _instantConstructionFx; } break; } #endregion // Try to start the do after var effect = Spawn(effectPrototype, location); var ev = new RCDDoAfterEvent(GetNetCoordinates(location), component.ConstructionDirection, component.ProtoId, cost, EntityManager.GetNetEntity(effect)); var doAfterArgs = new DoAfterArgs(EntityManager, user, delay, ev, uid, target: args.Target, used: uid) { BreakOnDamage = true, BreakOnHandChange = true, BreakOnMove = true, AttemptFrequency = AttemptFrequency.EveryTick, CancelDuplicate = false, BlockDuplicate = false }; args.Handled = true; if (!_doAfter.TryStartDoAfter(doAfterArgs)) QueueDel(effect); } private void OnDoAfterAttempt(EntityUid uid, RCDComponent component, DoAfterAttemptEvent args) { if (args.Event?.DoAfter?.Args == null) return; // Exit if the RCD prototype has changed if (component.ProtoId != args.Event.StartingProtoId) { args.Cancel(); return; } // Ensure the RCD operation is still valid var location = GetCoordinates(args.Event.Location); var gridUid = _transform.GetGrid(location); if (!TryComp(gridUid, out var mapGrid)) { args.Cancel(); return; } var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location); var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location); if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Event.Target, args.Event.User)) args.Cancel(); } private void OnDoAfter(EntityUid uid, RCDComponent component, RCDDoAfterEvent args) { if (args.Cancelled) { // Delete the effect entity if the do-after was cancelled (server-side only) if (_net.IsServer) QueueDel(EntityManager.GetEntity(args.Effect)); return; } if (args.Handled) return; args.Handled = true; var location = GetCoordinates(args.Location); var gridUid = _transform.GetGrid(location); if (!TryComp(gridUid, out var mapGrid)) return; var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location); var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location); // Ensure the RCD operation is still valid if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Target, args.User)) return; // Finalize the operation (this should handle prediction properly) FinalizeRCDOperation(uid, component, gridUid.Value, mapGrid, tile, position, args.Direction, args.Target, args.User); // Play audio and consume charges _audio.PlayPredicted(component.SuccessSound, uid, args.User); _sharedCharges.AddCharges(uid, -args.Cost); } private void OnRCDconstructionGhostRotationEvent(RCDConstructionGhostRotationEvent ev, EntitySessionEventArgs session) { var uid = GetEntity(ev.NetEntity); // Determine if player that send the message is carrying the specified RCD in their active hand if (session.SenderSession.AttachedEntity == null) return; if (!TryComp(session.SenderSession.AttachedEntity, out var hands) || uid != hands.ActiveHand?.HeldEntity) return; if (!TryComp(uid, out var rcd)) return; // Update the construction direction rcd.ConstructionDirection = ev.Direction; Dirty(uid, rcd); } #endregion #region Entity construction/deconstruction rule checks public bool IsRCDOperationStillValid(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, EntityUid? target, EntityUid user, bool popMsgs = true) { var prototype = _protoManager.Index(component.ProtoId); // Check that the RCD has enough ammo to get the job done var charges = _sharedCharges.GetCurrentCharges(uid); // Both of these were messages were suppose to be predicted, but HasInsufficientCharges wasn't being checked on the client for some reason? if (charges == 0) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-no-ammo-message"), uid, user); return false; } if (prototype.Cost > charges) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-insufficient-ammo-message"), uid, user); return false; } // Exit if the target / target location is obstructed var unobstructed = (target == null) ? _interaction.InRangeUnobstructed(user, _mapSystem.GridTileToWorld(gridUid, mapGrid, position), popup: popMsgs) : _interaction.InRangeUnobstructed(user, target.Value, popup: popMsgs); if (!unobstructed) return false; // Return whether the operation location is valid switch (prototype.Mode) { case RcdMode.ConstructTile: case RcdMode.ConstructObject: return IsConstructionLocationValid(uid, component, gridUid, mapGrid, tile, position, user, popMsgs); case RcdMode.Deconstruct: return IsDeconstructionStillValid(uid, tile, target, user, popMsgs); } return false; } private bool IsConstructionLocationValid(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, EntityUid user, bool popMsgs = true) { var prototype = _protoManager.Index(component.ProtoId); // Check rule: Must build on empty tile if (prototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnEmptyTile) && !tile.Tile.IsEmpty) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-must-build-on-empty-tile-message"), uid, user); return false; } // Check rule: Must build on non-empty tile if (!prototype.ConstructionRules.Contains(RcdConstructionRule.CanBuildOnEmptyTile) && tile.Tile.IsEmpty) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-empty-tile-message"), uid, user); return false; } // Check rule: Must place on subfloor if (prototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnSubfloor) && !_turf.GetContentTileDefinition(tile).IsSubFloor) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-must-build-on-subfloor-message"), uid, user); return false; } // Tile specific rules if (prototype.Mode == RcdMode.ConstructTile) { // Check rule: Tile placement is valid if (!_floors.CanPlaceTile(gridUid, mapGrid, tile.GridIndices, out var reason)) { if (popMsgs) _popup.PopupClient(reason, uid, user); return false; } // Check rule: Tiles can't be identical if (_turf.GetContentTileDefinition(tile).ID == prototype.Prototype) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-cannot-build-identical-tile"), uid, user); return false; } // Ensure that all construction rules shared between tiles and object are checked before exiting here return true; } // Entity specific rules // Check rule: The tile is unoccupied var isWindow = prototype.ConstructionRules.Contains(RcdConstructionRule.IsWindow); var isCatwalk = prototype.ConstructionRules.Contains(RcdConstructionRule.IsCatwalk); _intersectingEntities.Clear(); _lookup.GetLocalEntitiesIntersecting(gridUid, position, _intersectingEntities, -0.05f, LookupFlags.Uncontained); foreach (var ent in _intersectingEntities) { if (isWindow && HasComp(ent)) continue; if (isCatwalk && _tags.HasTag(ent, CatwalkTag)) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-occupied-tile-message"), uid, user); return false; } if (prototype.CollisionMask != CollisionGroup.None && TryComp(ent, out var fixtures)) { foreach (var fixture in fixtures.Fixtures.Values) { // Continue if no collision is possible if (!fixture.Hard || fixture.CollisionLayer <= 0 || (fixture.CollisionLayer & (int) prototype.CollisionMask) == 0) continue; // Continue if our custom collision bounds are not intersected if (prototype.CollisionPolygon != null && !DoesCustomBoundsIntersectWithFixture(prototype.CollisionPolygon, component.ConstructionTransform, ent, fixture)) continue; // Collision was detected if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-occupied-tile-message"), uid, user); return false; } } } return true; } private bool IsDeconstructionStillValid(EntityUid uid, TileRef tile, EntityUid? target, EntityUid user, bool popMsgs = true) { // Attempt to deconstruct a floor tile if (target == null) { // The tile is empty if (tile.Tile.IsEmpty) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-nothing-to-deconstruct-message"), uid, user); return false; } // The tile has a structure sitting on it if (_turf.IsTileBlocked(tile, CollisionGroup.MobMask)) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-tile-obstructed-message"), uid, user); return false; } // The tile cannot be destroyed var tileDef = _turf.GetContentTileDefinition(tile); if (tileDef.Indestructible) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-tile-indestructible-message"), uid, user); return false; } } // Attempt to deconstruct an object else { // The object is not in the whitelist if (!TryComp(target, out var deconstructible) || !deconstructible.Deconstructable) { if (popMsgs) _popup.PopupClient(Loc.GetString("rcd-component-deconstruct-target-not-on-whitelist-message"), uid, user); return false; } } return true; } #endregion #region Entity construction/deconstruction private void FinalizeRCDOperation(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, Direction direction, EntityUid? target, EntityUid user) { if (!_net.IsServer) return; var prototype = _protoManager.Index(component.ProtoId); if (prototype.Prototype == null) return; switch (prototype.Mode) { case RcdMode.ConstructTile: _mapSystem.SetTile(gridUid, mapGrid, position, new Tile(_tileDefMan[prototype.Prototype].TileId)); _adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {gridUid} {position} to {prototype.Prototype}"); break; case RcdMode.ConstructObject: var ent = Spawn(prototype.Prototype, _mapSystem.GridTileToLocal(gridUid, mapGrid, position)); switch (prototype.Rotation) { case RcdRotation.Fixed: Transform(ent).LocalRotation = Angle.Zero; break; case RcdRotation.Camera: Transform(ent).LocalRotation = Transform(uid).LocalRotation; break; case RcdRotation.User: Transform(ent).LocalRotation = direction.ToAngle(); break; } _adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to spawn {ToPrettyString(ent)} at {position} on grid {gridUid}"); break; case RcdMode.Deconstruct: if (target == null) { // Deconstruct tile (either converts the tile to lattice, or removes lattice) var tileDef = (_turf.GetContentTileDefinition(tile).ID != "Lattice") ? new Tile(_tileDefMan["Lattice"].TileId) : Tile.Empty; _mapSystem.SetTile(gridUid, mapGrid, position, tileDef); _adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {gridUid} tile: {position} open to space"); } else { // Deconstruct object _adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to delete {ToPrettyString(target):target}"); QueueDel(target); } break; } } #endregion #region Utility functions private bool DoesCustomBoundsIntersectWithFixture(PolygonShape boundingPolygon, Transform boundingTransform, EntityUid fixtureOwner, Fixture fixture) { var entXformComp = Transform(fixtureOwner); var entXform = new Transform(new(), entXformComp.LocalRotation); return boundingPolygon.ComputeAABB(boundingTransform, 0).Intersects(fixture.Shape.ComputeAABB(entXform, 0)); } #endregion } [Serializable, NetSerializable] public sealed partial class RCDDoAfterEvent : DoAfterEvent { [DataField(required: true)] public NetCoordinates Location { get; private set; } [DataField] public Direction Direction { get; private set; } [DataField] public ProtoId StartingProtoId { get; private set; } [DataField] public int Cost { get; private set; } = 1; [DataField("fx")] public NetEntity? Effect { get; private set; } private RCDDoAfterEvent() { } public RCDDoAfterEvent(NetCoordinates location, Direction direction, ProtoId startingProtoId, int cost, NetEntity? effect = null) { Location = location; Direction = direction; StartingProtoId = startingProtoId; Cost = cost; Effect = effect; } public override DoAfterEvent Clone() { return this; } }