using Content.Server.Administration; using Content.Server.AI.Utility.Considerations; using Content.Server.AI.WorldState; using Content.Server.Cargo; using Content.Server.Chat; using Content.Server.Database; using Content.Server.Eui; using Content.Server.GameObjects.Components.Mobs.Speech; using Content.Server.GameObjects.Components.NodeContainer.NodeGroups; using Content.Server.GameObjects.Components.Power.PowerNetComponents; using Content.Server.GameObjects.EntitySystems.DeviceNetwork; using Content.Server.GameTicking; using Content.Server.Interfaces; using Content.Server.Interfaces.Chat; using Content.Server.Interfaces.GameTicking; using Content.Server.Interfaces.PDA; using Content.Server.Objectives; using Content.Server.Objectives.Interfaces; using Content.Server.PDA; using Content.Server.Preferences; using Content.Server.Sandbox; using Content.Server.Utility; using Content.Shared.Actions; using Content.Shared.Interfaces; using Content.Shared.Kitchen; using Content.Shared.Alert; using Robust.Shared.IoC; namespace Content.Server { internal static class ServerContentIoC { public static void Register() { IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); IoCManager.Register(); } } }