using Content.Server.Chemistry.Components; using Content.Server.IgnitionSource; using Content.Server.Tools.Components; using Content.Shared.Chemistry.Components.SolutionManager; using Content.Shared.Database; using Content.Shared.DoAfter; using Content.Shared.Examine; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.Item; using Content.Shared.Item.ItemToggle; using Content.Shared.Tools.Components; using Robust.Shared.GameStates; using System.Linq; namespace Content.Server.Tools { public sealed partial class ToolSystem { [Dependency] private readonly SharedItemToggleSystem _itemToggle = default!; [Dependency] private readonly IgnitionSourceSystem _ignitionSource = default!; private readonly HashSet _activeWelders = new(); private const float WelderUpdateTimer = 1f; private float _welderTimer; public void InitializeWelders() { SubscribeLocalEvent(OnWelderExamine); SubscribeLocalEvent(OnWelderAfterInteract); SubscribeLocalEvent>(OnWelderToolUseAttempt); SubscribeLocalEvent(OnWelderShutdown); SubscribeLocalEvent(OnWelderGetState); SubscribeLocalEvent(TryTurnOn); SubscribeLocalEvent(TurnOff); } public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null) { if (!Resolve(uid, ref welder, ref solutionContainer) || !_solutionContainer.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var fuelSolution)) return (FixedPoint2.Zero, FixedPoint2.Zero); return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume); } public void TryTurnOn(Entity entity, ref ItemToggleActivateAttemptEvent args) { if (!_solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var solution) || !TryComp(entity, out var transform)) { args.Cancelled = true; return; } var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent); // Not enough fuel to lit welder. if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost) { if (args.User != null) { _popup.PopupEntity(Loc.GetString("welder-component-no-fuel-message"), entity, (EntityUid) args.User); } args.Cancelled = true; return; } _solutionContainer.RemoveReagent(entity.Comp.FuelSolution.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost); // Logging _adminLogger.Add(LogType.InteractActivate, LogImpact.Low, $"{ToPrettyString(args.User):user} toggled {ToPrettyString(entity.Owner):welder} on"); _ignitionSource.SetIgnited(entity.Owner); if (transform.GridUid is { } gridUid) { var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, transform); _atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true); } Dirty(entity); _activeWelders.Add(entity); } public void TurnOff(Entity entity, ref ItemToggleDeactivateAttemptEvent args) { // Logging _adminLogger.Add(LogType.InteractActivate, LogImpact.Low, $"{ToPrettyString(args.User):user} toggled {ToPrettyString(entity.Owner):welder} off"); _ignitionSource.SetIgnited(entity.Owner, false); Dirty(entity); _activeWelders.Remove(entity); } private void OnWelderExamine(Entity entity, ref ExaminedEvent args) { if (_itemToggle.IsActivated(entity.Owner)) { args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message")); } else { args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message")); } if (args.IsInDetailsRange) { var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp); args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message", ("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"), ("fuelLeft", fuel), ("fuelCapacity", capacity), ("status", string.Empty))); // Lit status is handled above } } private void OnWelderAfterInteract(Entity entity, ref AfterInteractEvent args) { if (args.Handled) return; if (args.Target is not { Valid: true } target || !args.CanReach) return; if (TryComp(target, out ReagentTankComponent? tank) && tank.TankType == ReagentTankType.Fuel && _solutionContainer.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution) && _solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var welderSolution)) { var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume); if (trans > 0) { var drained = _solutionContainer.Drain(target, targetSoln.Value, trans); _solutionContainer.TryAddSolution(entity.Comp.FuelSolution.Value, drained); _audio.PlayPvs(entity.Comp.WelderRefill, entity); _popup.PopupEntity(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User); } else if (welderSolution.AvailableVolume <= 0) { _popup.PopupEntity(Loc.GetString("welder-component-already-full"), entity, args.User); } else { _popup.PopupEntity(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User); } } args.Handled = true; } private void OnWelderToolUseAttempt(Entity entity, ref DoAfterAttemptEvent args) { var user = args.DoAfter.Args.User; if (!_itemToggle.IsActivated(entity.Owner)) { _popup.PopupEntity(Loc.GetString("welder-component-welder-not-lit-message"), entity, user); args.Cancel(); } } private void OnWelderShutdown(Entity entity, ref ComponentShutdown args) { _activeWelders.Remove(entity); } private void OnWelderGetState(Entity entity, ref ComponentGetState args) { var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp); args.State = new WelderComponentState(capacity.Float(), fuel.Float()); } private void UpdateWelders(float frameTime) { _welderTimer += frameTime; if (_welderTimer < WelderUpdateTimer) return; // TODO Use an "active welder" component instead, EntityQuery over that. foreach (var tool in _activeWelders.ToArray()) { if (!TryComp(tool, out WelderComponent? welder) || !TryComp(tool, out SolutionContainerManagerComponent? solutionContainer)) continue; if (!_solutionContainer.ResolveSolution((tool, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution)) continue; _solutionContainer.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * _welderTimer); if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero) { _itemToggle.Toggle(tool, predicted: false); } Dirty(tool, welder); } _welderTimer -= WelderUpdateTimer; } } }