using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReagentEffects;
public sealed partial class CreateGas : ReagentEffect
{
[DataField(required: true)]
public Gas Gas = default!;
///
/// For each unit consumed, how many moles of gas should be created?
///
[DataField]
public float Multiplier = 3f;
public override bool ShouldLog => true;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
var atmos = entSys.GetEntitySystem();
var gasProto = atmos.GetGas(Gas);
return Loc.GetString("reagent-effect-guidebook-create-gas",
("chance", Probability),
("moles", Multiplier),
("gas", gasProto.Name));
}
public override LogImpact LogImpact => LogImpact.High;
public override void Effect(ReagentEffectArgs args)
{
var atmosSys = args.EntityManager.EntitySysManager.GetEntitySystem();
var tileMix = atmosSys.GetContainingMixture(args.SolutionEntity, false, true);
if (tileMix != null)
{
tileMix.AdjustMoles(Gas, args.Quantity.Float() * Multiplier);
}
}
}