using Robust.Shared.GameStates; namespace Content.Shared.Xenoarchaeology.Artifact.XAE.Components; /// /// This is used for using the "knock" spell when the artifact is activated /// [RegisterComponent, Access(typeof(XAEKnockSystem)), NetworkedComponent, AutoGenerateComponentState] public sealed partial class XAEKnockComponent : Component { /// /// The range of the spell /// [DataField, AutoNetworkedField] public float KnockRange = 4f; }