using Robust.Shared.GameStates;
namespace Content.Shared.Xenoarchaeology.Artifact.XAE.Components;
///
/// This is used for using the "knock" spell when the artifact is activated
///
[RegisterComponent, Access(typeof(XAEKnockSystem)), NetworkedComponent, AutoGenerateComponentState]
public sealed partial class XAEKnockComponent : Component
{
///
/// The range of the spell
///
[DataField, AutoNetworkedField]
public float KnockRange = 4f;
}