using Robust.Shared.Serialization; namespace Content.Shared.NPC; /// /// Boundary around a navigation region. /// [Serializable, NetSerializable] public struct PathfindingBoundary { public List Breadcrumbs; /// /// Is it a closed loop or is it a special-case chain (e.g. thindows). /// public bool Closed; public PathfindingBoundary(bool closed, List crumbs) { Closed = closed; Breadcrumbs = crumbs; } }