using Robust.Shared.Prototypes; namespace Content.Shared.EntityEffects.Effects.Botany.PlantAttributes; public sealed partial class RobustHarvest : EntityEffectBase { [DataField] public int PotencyLimit = 50; [DataField] public int PotencyIncrease = 3; [DataField] public int PotencySeedlessThreshold = 30; public override string? EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => Loc.GetString("entity-effect-guidebook-plant-robust-harvest", ("seedlesstreshold", PotencySeedlessThreshold), ("limit", PotencyLimit), ("increase", PotencyIncrease), ("chance", Probability)); }