using Content.Shared.Trigger; using Content.Shared.Trigger.Components.Effects; using Content.Shared.RepulseAttract; namespace Content.Shared.Trigger.Systems; public sealed class RepulseAttractOnTriggerSystem : EntitySystem { [Dependency] private readonly RepulseAttractSystem _repulse = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnTrigger); } private void OnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; var position = _transform.GetMapCoordinates(target.Value); _repulse.TryRepulseAttract(position, args.User, ent.Comp.Speed, ent.Comp.Range, ent.Comp.Whitelist, ent.Comp.CollisionMask); args.Handled = true; } }