using Content.Server.StationEvents.Events;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.StationEvents.Components;
///
/// Spawns a single entity in a random EntityStorage on the station
///
[RegisterComponent, Access(typeof(RandomEntityStorageSpawnRule))]
public sealed partial class RandomEntityStorageSpawnRuleComponent : Component
{
///
/// The entity to be spawned.
///
[DataField(required: true)]
public EntProtoId Prototype;
}