using Content.Server.DeviceLinking.Systems;
using Content.Shared.DeviceLinking;
using Robust.Shared.Prototypes;
namespace Content.Server.DeviceLinking.Components;
///
/// An edge detector that pulses high or low output ports when the input port gets a rising or falling edge respectively.
///
[RegisterComponent, Access(typeof(EdgeDetectorSystem))]
public sealed partial class EdgeDetectorComponent : Component
{
///
/// Name of the input port.
///
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId InputPort = "Input";
///
/// Name of the rising edge output port.
///
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId OutputHighPort = "OutputHigh";
///
/// Name of the falling edge output port.
///
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId OutputLowPort = "OutputLow";
// Initial state
[DataField]
public SignalState State = SignalState.Low;
}