using Content.Shared.Administration; using Content.Shared.Mind; using Content.Shared.Mind.Components; using Content.Shared.Players; using Robust.Server.Player; using Robust.Shared.Console; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.Admin)] public sealed class SetMindCommand : LocalizedEntityCommands { [Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly SharedMindSystem _mindSystem = default!; public override string Command => "setmind"; public override string Description => Loc.GetString("cmd-setmind-desc", ("requiredComponent", nameof(MindContainerComponent))); public override void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length < 2) { shell.WriteLine(Loc.GetString("shell-wrong-arguments-number")); return; } if (!int.TryParse(args[0], out var entInt)) { shell.WriteLine(Loc.GetString("shell-entity-uid-must-be-number")); return; } var ghostOverride = true; if (args.Length > 2) { ghostOverride = bool.Parse(args[2]); } var nent = new NetEntity(entInt); if (!EntityManager.TryGetEntity(nent, out var eUid)) { shell.WriteLine(Loc.GetString("shell-invalid-entity-id")); return; } if (!EntityManager.HasComponent(eUid)) { shell.WriteLine(Loc.GetString("cmd-setmind-target-has-no-mind-message")); return; } if (!_playerManager.TryGetSessionByUsername(args[1], out var session)) { shell.WriteLine(Loc.GetString("shell-target-player-does-not-exist")); return; } // hm, does player have a mind? if not we may need to give them one var playerCData = session.ContentData(); if (playerCData == null) { shell.WriteLine(Loc.GetString("cmd-setmind-target-has-no-content-data-message")); return; } var metadata = EntityManager.GetComponent(eUid.Value); var mind = playerCData.Mind ?? _mindSystem.CreateMind(session.UserId, metadata.EntityName); _mindSystem.TransferTo(mind, eUid, ghostOverride); } public override CompletionResult GetCompletion(IConsoleShell shell, string[] args) { if (args.Length == 2) return CompletionResult.FromHintOptions(CompletionHelper.SessionNames(), Help); return CompletionResult.Empty; } } }