using Content.Shared.Clothing.EntitySystems;
namespace Content.Shared.Clothing.Components;
///
/// Makes this clothing reduce fire damage when worn.
///
[RegisterComponent, Access(typeof(FireProtectionSystem))]
public sealed partial class FireProtectionComponent : Component
{
///
/// Percentage to reduce fire damage by, subtracted not multiplicative.
/// 0.25 means 25% less fire damage.
///
[DataField(required: true)]
public float Reduction;
}