using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.DoAfter;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Nutrition.Components;
using Content.Server.Popups;
using Content.Shared.ActionBlocker;
using Content.Shared.Administration.Logs;
using Content.Shared.Body.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.MobState.Components;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Utility;
namespace Content.Server.Nutrition.EntitySystems
{
///
/// Handles feeding attempts both on yourself and on the target.
///
internal class FoodSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly StomachSystem _stomachSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly UtensilSystem _utensilSystem = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedAdminLogSystem _logSystem = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnUseFoodInHand);
SubscribeLocalEvent(OnFeedFood);
SubscribeLocalEvent(AddEatVerb);
SubscribeLocalEvent(OnForceFeed);
SubscribeLocalEvent(OnForceFeedCancelled);
}
///
/// Eat item
///
private void OnUseFoodInHand(EntityUid uid, FoodComponent foodComponent, UseInHandEvent ev)
{
if (ev.Handled)
return;
if (!_actionBlockerSystem.CanInteract(ev.UserUid) || !_actionBlockerSystem.CanUse(ev.UserUid))
return;
if (!ev.UserUid.InRangeUnobstructed(uid, popup: true))
{
ev.Handled = true;
return;
}
ev.Handled = TryUseFood(uid, ev.UserUid);
}
///
/// Feed someone else
///
private void OnFeedFood(EntityUid uid, FoodComponent foodComponent, AfterInteractEvent args)
{
if (args.Handled || args.TargetUid == null)
return;
if (!_actionBlockerSystem.CanInteract(args.UserUid) || !_actionBlockerSystem.CanUse(args.UserUid))
return;
if (!args.UserUid.InRangeUnobstructed(uid, popup: true))
{
args.Handled = true;
return;
}
if (args.UserUid == args.TargetUid)
{
args.Handled = TryUseFood(uid, args.UserUid);
return;
}
if (!args.UserUid.InRangeUnobstructed(args.TargetUid.Value, popup: true))
{
args.Handled = true;
return;
}
args.Handled = TryForceFeed(uid, args.UserUid, args.TargetUid.Value);
}
///
/// Tries to eat some food
///
/// Food entity.
/// Feeding initiator.
/// Feeding target.
/// True if an interaction occurred (i.e., food was consumed, or a pop-up message was created)
public bool TryUseFood(EntityUid uid, EntityUid userUid, FoodComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (uid == userUid || //Suppresses self-eating
EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) // Suppresses eating alive mobs
return false;
if (!_solutionContainerSystem.TryGetSolution(uid, component.SolutionName, out var solution))
return false;
if (component.UsesRemaining <= 0)
{
_popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", EntityManager.GetEntity(uid))), userUid, Filter.Entities(userUid));
DeleteAndSpawnTrash(component, userUid);
return true;
}
if (!EntityManager.TryGetComponent(userUid, out SharedBodyComponent ? body) ||
!_bodySystem.TryGetComponentsOnMechanisms(userUid, out var stomachs, body))
return false;
var usedUtensils = new List();
if (!TryGetRequiredUtensils(userUid, component, out var utensils))
return true;
if (!userUid.InRangeUnobstructed(uid, popup: true))
return true;
var transferAmount = component.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) component.TransferAmount, solution.CurrentVolume) : solution.CurrentVolume;
var split = _solutionContainerSystem.SplitSolution(uid, solution, transferAmount);
var firstStomach = stomachs.FirstOrNull(
stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, split));
if (firstStomach == null)
{
_solutionContainerSystem.TryAddSolution(uid, solution, split);
_popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more"), userUid, Filter.Entities(userUid));
return true;
}
// TODO: Account for partial transfer.
split.DoEntityReaction(userUid, ReactionMethod.Ingestion);
_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, split, firstStomach.Value.Comp);
SoundSystem.Play(Filter.Pvs(userUid), component.UseSound.GetSound(), userUid, AudioParams.Default.WithVolume(-1f));
_popupSystem.PopupEntity(Loc.GetString(component.EatMessage, ("food", component.Owner)), userUid, Filter.Entities(userUid));
// Try to break all used utensils
foreach (var utensil in usedUtensils)
{
_utensilSystem.TryBreak(utensil.OwnerUid, userUid);
}
if (component.UsesRemaining > 0)
{
return true;
}
if (string.IsNullOrEmpty(component.TrashPrototype))
EntityManager.QueueDeleteEntity(component.OwnerUid);
else
DeleteAndSpawnTrash(component, userUid);
return true;
}
private void DeleteAndSpawnTrash(FoodComponent component, EntityUid? userUid = null)
{
//We're empty. Become trash.
var position = component.Owner.Transform.Coordinates;
var finisher = component.Owner.EntityManager.SpawnEntity(component.TrashPrototype, position);
// If the user is holding the item
if (userUid != null &&
EntityManager.TryGetComponent(userUid.Value, out HandsComponent? handsComponent) &&
handsComponent.IsHolding(component.Owner))
{
EntityManager.DeleteEntity(component.OwnerUid);
// Put the trash in the user's hand
if (finisher.TryGetComponent(out ItemComponent? item) &&
handsComponent.CanPutInHand(item))
{
handsComponent.PutInHand(item);
}
return;
}
EntityManager.QueueDeleteEntity(component.OwnerUid);
}
private void AddEatVerb(EntityUid uid, FoodComponent component, GetInteractionVerbsEvent ev)
{
if (uid == ev.UserUid ||
!ev.CanInteract ||
!ev.CanAccess ||
!EntityManager.TryGetComponent(ev.UserUid, out SharedBodyComponent? body) ||
!_bodySystem.TryGetComponentsOnMechanisms(ev.UserUid, out var stomachs, body))
return;
if (EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive())
return;
Verb verb = new();
verb.Act = () =>
{
TryUseFood(uid, ev.UserUid, component);
};
verb.Text = Loc.GetString("food-system-verb-eat");
verb.Priority = -1;
ev.Verbs.Add(verb);
}
///
/// Attempts to force feed a target. Returns true if any interaction occurred, including pop-up generation
///
public bool TryForceFeed(EntityUid uid, EntityUid userUid, EntityUid targetUid, FoodComponent? food = null)
{
if (!Resolve(uid, ref food))
return false;
if (!EntityManager.HasComponent(targetUid))
return false;
if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution))
return false;
if (food.UsesRemaining <= 0)
{
_popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty",
("entity", EntityManager.GetEntity(uid))), userUid, Filter.Entities(userUid));
DeleteAndSpawnTrash(food, userUid);
return true;
}
if (!TryGetRequiredUtensils(userUid, food, out var utensils))
return true;
EntityManager.TryGetComponent(userUid, out MetaDataComponent? meta);
var userName = meta?.EntityName ?? string.Empty;
_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed", ("user", userName)),
userUid, Filter.Entities(targetUid));
_doAfterSystem.DoAfter(new DoAfterEventArgs(userUid, food.ForceFeedDelay, target: targetUid)
{
BreakOnUserMove = true,
BreakOnDamage = true,
BreakOnStun = true,
BreakOnTargetMove = true,
MovementThreshold = 1.0f,
TargetFinishedEvent = new ForceFeedEvent(userUid, food, foodSolution, utensils),
BroadcastCancelledEvent = new ForceFeedCancelledEvent(food)
});
// logging
var user = EntityManager.GetEntity(userUid);
var target = EntityManager.GetEntity(targetUid);
var edible = EntityManager.GetEntity(uid);
_logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{user} is forcing {target} to eat {edible}");
food.InUse = true;
return true;
}
private void OnForceFeed(EntityUid uid, SharedBodyComponent body, ForceFeedEvent args)
{
args.Food.InUse = false;
if (!_bodySystem.TryGetComponentsOnMechanisms(uid, out var stomachs, body))
return;
var transferAmount = args.Food.TransferAmount != null
? FixedPoint2.Min((FixedPoint2) args.Food.TransferAmount, args.FoodSolution.CurrentVolume)
: args.FoodSolution.CurrentVolume;
var split = _solutionContainerSystem.SplitSolution(args.Food.OwnerUid, args.FoodSolution, transferAmount);
var firstStomach = stomachs.FirstOrNull(
stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, split));
if (firstStomach == null)
{
_solutionContainerSystem.TryAddSolution(uid, args.FoodSolution, split);
_popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more-other"), uid, Filter.Entities(args.User));
return;
}
split.DoEntityReaction(uid, ReactionMethod.Ingestion);
_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, split, firstStomach.Value.Comp);
EntityManager.TryGetComponent(uid, out MetaDataComponent? targetMeta);
var targetName = targetMeta?.EntityName ?? string.Empty;
EntityManager.TryGetComponent(args.User, out MetaDataComponent? userMeta);
var userName = userMeta?.EntityName ?? string.Empty;
_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success", ("user", userName)),
uid, Filter.Entities(uid));
_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)),
args.User, Filter.Entities(args.User));
SoundSystem.Play(Filter.Pvs(uid), args.Food.UseSound.GetSound(), uid, AudioParams.Default.WithVolume(-1f));
// Try to break all used utensils
foreach (var utensil in args.Utensils)
{
_utensilSystem.TryBreak(utensil.OwnerUid, args.User);
}
if (args.Food.UsesRemaining > 0)
return;
if (string.IsNullOrEmpty(args.Food.TrashPrototype))
EntityManager.QueueDeleteEntity(args.Food.OwnerUid);
else
DeleteAndSpawnTrash(args.Food, args.User);
}
///
/// Force feeds someone remotely. Does not require utensils (well, not the normal type anyways).
///
public void ProjectileForceFeed(EntityUid uid, EntityUid target, EntityUid? user, FoodComponent? food = null, BodyComponent? body = null)
{
if (!Resolve(uid, ref food) || !Resolve(target, ref body, false))
return;
if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution))
return;
if (!_bodySystem.TryGetComponentsOnMechanisms(target, out var stomachs, body))
return;
if (food.UsesRemaining <= 0)
DeleteAndSpawnTrash(food);
var firstStomach = stomachs.FirstOrNull(
stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, foodSolution));
if (firstStomach == null)
return;
// logging
var userEntity = (user == null) ? null : EntityManager.GetEntity(user.Value);
var targetEntity = EntityManager.GetEntity(target);
var edible = EntityManager.GetEntity(uid);
if (userEntity == null)
_logSystem.Add(LogType.ForceFeed, $"{edible} was thrown into the mouth of {targetEntity}");
else
_logSystem.Add(LogType.ForceFeed, $"{userEntity} threw {edible} into the mouth of {targetEntity}");
_popupSystem.PopupEntity(Loc.GetString(food.EatMessage), target, Filter.Entities(target));
foodSolution.DoEntityReaction(uid, ReactionMethod.Ingestion);
_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, foodSolution, firstStomach.Value.Comp);
SoundSystem.Play(Filter.Pvs(target), food.UseSound.GetSound(), target, AudioParams.Default.WithVolume(-1f));
if (string.IsNullOrEmpty(food.TrashPrototype))
EntityManager.QueueDeleteEntity(food.OwnerUid);
else
DeleteAndSpawnTrash(food);
}
private bool TryGetRequiredUtensils(EntityUid userUid, FoodComponent component,
out List utensils, HandsComponent? hands = null)
{
utensils = new();
if (component.Utensil != UtensilType.None)
return true;
if (!Resolve(userUid, ref hands, false))
return false;
var usedTypes = UtensilType.None;
foreach (var item in hands.GetAllHeldItems())
{
// Is utensil?
if (!item.Owner.TryGetComponent(out UtensilComponent? utensil))
continue;
if ((utensil.Types & component.Utensil) != 0 && // Acceptable type?
(usedTypes & utensil.Types) != utensil.Types) // Type is not used already? (removes usage of identical utensils)
{
// Add to used list
usedTypes |= utensil.Types;
utensils.Add(utensil);
}
}
// If "required" field is set, try to block eating without proper utensils used
if (component.UtensilRequired && (usedTypes & component.Utensil) != component.Utensil)
{
_popupSystem.PopupEntity(Loc.GetString("food-you-need-to-hold-utensil", ("utensil", component.Utensil ^ usedTypes)), userUid, Filter.Entities(userUid));
return false;
}
return true;
}
private void OnForceFeedCancelled(ForceFeedCancelledEvent args)
{
args.Food.InUse = false;
}
}
public sealed class ForceFeedEvent : EntityEventArgs
{
public readonly EntityUid User;
public readonly FoodComponent Food;
public readonly Solution FoodSolution;
public readonly List Utensils;
public ForceFeedEvent(EntityUid user, FoodComponent food, Solution foodSolution, List utensils)
{
User = user;
Food = food;
FoodSolution = foodSolution;
Utensils = utensils;
}
}
public sealed class ForceFeedCancelledEvent : EntityEventArgs
{
public readonly FoodComponent Food;
public ForceFeedCancelledEvent(FoodComponent food)
{
Food = food;
}
}
}