using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Chemistry.EntitySystems; using Content.Server.DoAfter; using Content.Server.Hands.Components; using Content.Server.Items; using Content.Server.Nutrition.Components; using Content.Server.Popups; using Content.Shared.ActionBlocker; using Content.Shared.Administration.Logs; using Content.Shared.Body.Components; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Reagent; using Content.Shared.Database; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.Interaction.Helpers; using Content.Shared.MobState.Components; using Content.Shared.Verbs; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Player; using System.Collections.Generic; using System.Linq; using Robust.Shared.Utility; namespace Content.Server.Nutrition.EntitySystems { /// /// Handles feeding attempts both on yourself and on the target. /// internal class FoodSystem : EntitySystem { [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly StomachSystem _stomachSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly UtensilSystem _utensilSystem = default!; [Dependency] private readonly DoAfterSystem _doAfterSystem = default!; [Dependency] private readonly SharedAdminLogSystem _logSystem = default!; [Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnUseFoodInHand); SubscribeLocalEvent(OnFeedFood); SubscribeLocalEvent(AddEatVerb); SubscribeLocalEvent(OnForceFeed); SubscribeLocalEvent(OnForceFeedCancelled); } /// /// Eat item /// private void OnUseFoodInHand(EntityUid uid, FoodComponent foodComponent, UseInHandEvent ev) { if (ev.Handled) return; if (!_actionBlockerSystem.CanInteract(ev.UserUid) || !_actionBlockerSystem.CanUse(ev.UserUid)) return; if (!ev.UserUid.InRangeUnobstructed(uid, popup: true)) { ev.Handled = true; return; } ev.Handled = TryUseFood(uid, ev.UserUid); } /// /// Feed someone else /// private void OnFeedFood(EntityUid uid, FoodComponent foodComponent, AfterInteractEvent args) { if (args.Handled || args.TargetUid == null) return; if (!_actionBlockerSystem.CanInteract(args.UserUid) || !_actionBlockerSystem.CanUse(args.UserUid)) return; if (!args.UserUid.InRangeUnobstructed(uid, popup: true)) { args.Handled = true; return; } if (args.UserUid == args.TargetUid) { args.Handled = TryUseFood(uid, args.UserUid); return; } if (!args.UserUid.InRangeUnobstructed(args.TargetUid.Value, popup: true)) { args.Handled = true; return; } args.Handled = TryForceFeed(uid, args.UserUid, args.TargetUid.Value); } /// /// Tries to eat some food /// /// Food entity. /// Feeding initiator. /// Feeding target. /// True if an interaction occurred (i.e., food was consumed, or a pop-up message was created) public bool TryUseFood(EntityUid uid, EntityUid userUid, FoodComponent? component = null) { if (!Resolve(uid, ref component)) return false; if (uid == userUid || //Suppresses self-eating EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) // Suppresses eating alive mobs return false; if (!_solutionContainerSystem.TryGetSolution(uid, component.SolutionName, out var solution)) return false; if (component.UsesRemaining <= 0) { _popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", EntityManager.GetEntity(uid))), userUid, Filter.Entities(userUid)); DeleteAndSpawnTrash(component, userUid); return true; } if (!EntityManager.TryGetComponent(userUid, out SharedBodyComponent ? body) || !_bodySystem.TryGetComponentsOnMechanisms(userUid, out var stomachs, body)) return false; var usedUtensils = new List(); if (!TryGetRequiredUtensils(userUid, component, out var utensils)) return true; if (!userUid.InRangeUnobstructed(uid, popup: true)) return true; var transferAmount = component.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) component.TransferAmount, solution.CurrentVolume) : solution.CurrentVolume; var split = _solutionContainerSystem.SplitSolution(uid, solution, transferAmount); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, split)); if (firstStomach == null) { _solutionContainerSystem.TryAddSolution(uid, solution, split); _popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more"), userUid, Filter.Entities(userUid)); return true; } // TODO: Account for partial transfer. split.DoEntityReaction(userUid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, split, firstStomach.Value.Comp); SoundSystem.Play(Filter.Pvs(userUid), component.UseSound.GetSound(), userUid, AudioParams.Default.WithVolume(-1f)); _popupSystem.PopupEntity(Loc.GetString(component.EatMessage, ("food", component.Owner)), userUid, Filter.Entities(userUid)); // Try to break all used utensils foreach (var utensil in usedUtensils) { _utensilSystem.TryBreak(utensil.OwnerUid, userUid); } if (component.UsesRemaining > 0) { return true; } if (string.IsNullOrEmpty(component.TrashPrototype)) EntityManager.QueueDeleteEntity(component.OwnerUid); else DeleteAndSpawnTrash(component, userUid); return true; } private void DeleteAndSpawnTrash(FoodComponent component, EntityUid? userUid = null) { //We're empty. Become trash. var position = component.Owner.Transform.Coordinates; var finisher = component.Owner.EntityManager.SpawnEntity(component.TrashPrototype, position); // If the user is holding the item if (userUid != null && EntityManager.TryGetComponent(userUid.Value, out HandsComponent? handsComponent) && handsComponent.IsHolding(component.Owner)) { EntityManager.DeleteEntity(component.OwnerUid); // Put the trash in the user's hand if (finisher.TryGetComponent(out ItemComponent? item) && handsComponent.CanPutInHand(item)) { handsComponent.PutInHand(item); } return; } EntityManager.QueueDeleteEntity(component.OwnerUid); } private void AddEatVerb(EntityUid uid, FoodComponent component, GetInteractionVerbsEvent ev) { if (uid == ev.UserUid || !ev.CanInteract || !ev.CanAccess || !EntityManager.TryGetComponent(ev.UserUid, out SharedBodyComponent? body) || !_bodySystem.TryGetComponentsOnMechanisms(ev.UserUid, out var stomachs, body)) return; if (EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) return; Verb verb = new(); verb.Act = () => { TryUseFood(uid, ev.UserUid, component); }; verb.Text = Loc.GetString("food-system-verb-eat"); verb.Priority = -1; ev.Verbs.Add(verb); } /// /// Attempts to force feed a target. Returns true if any interaction occurred, including pop-up generation /// public bool TryForceFeed(EntityUid uid, EntityUid userUid, EntityUid targetUid, FoodComponent? food = null) { if (!Resolve(uid, ref food)) return false; if (!EntityManager.HasComponent(targetUid)) return false; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution)) return false; if (food.UsesRemaining <= 0) { _popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", EntityManager.GetEntity(uid))), userUid, Filter.Entities(userUid)); DeleteAndSpawnTrash(food, userUid); return true; } if (!TryGetRequiredUtensils(userUid, food, out var utensils)) return true; EntityManager.TryGetComponent(userUid, out MetaDataComponent? meta); var userName = meta?.EntityName ?? string.Empty; _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed", ("user", userName)), userUid, Filter.Entities(targetUid)); _doAfterSystem.DoAfter(new DoAfterEventArgs(userUid, food.ForceFeedDelay, target: targetUid) { BreakOnUserMove = true, BreakOnDamage = true, BreakOnStun = true, BreakOnTargetMove = true, MovementThreshold = 1.0f, TargetFinishedEvent = new ForceFeedEvent(userUid, food, foodSolution, utensils), BroadcastCancelledEvent = new ForceFeedCancelledEvent(food) }); // logging var user = EntityManager.GetEntity(userUid); var target = EntityManager.GetEntity(targetUid); var edible = EntityManager.GetEntity(uid); _logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{user} is forcing {target} to eat {edible}"); food.InUse = true; return true; } private void OnForceFeed(EntityUid uid, SharedBodyComponent body, ForceFeedEvent args) { args.Food.InUse = false; if (!_bodySystem.TryGetComponentsOnMechanisms(uid, out var stomachs, body)) return; var transferAmount = args.Food.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) args.Food.TransferAmount, args.FoodSolution.CurrentVolume) : args.FoodSolution.CurrentVolume; var split = _solutionContainerSystem.SplitSolution(args.Food.OwnerUid, args.FoodSolution, transferAmount); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, split)); if (firstStomach == null) { _solutionContainerSystem.TryAddSolution(uid, args.FoodSolution, split); _popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more-other"), uid, Filter.Entities(args.User)); return; } split.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, split, firstStomach.Value.Comp); EntityManager.TryGetComponent(uid, out MetaDataComponent? targetMeta); var targetName = targetMeta?.EntityName ?? string.Empty; EntityManager.TryGetComponent(args.User, out MetaDataComponent? userMeta); var userName = userMeta?.EntityName ?? string.Empty; _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success", ("user", userName)), uid, Filter.Entities(uid)); _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)), args.User, Filter.Entities(args.User)); SoundSystem.Play(Filter.Pvs(uid), args.Food.UseSound.GetSound(), uid, AudioParams.Default.WithVolume(-1f)); // Try to break all used utensils foreach (var utensil in args.Utensils) { _utensilSystem.TryBreak(utensil.OwnerUid, args.User); } if (args.Food.UsesRemaining > 0) return; if (string.IsNullOrEmpty(args.Food.TrashPrototype)) EntityManager.QueueDeleteEntity(args.Food.OwnerUid); else DeleteAndSpawnTrash(args.Food, args.User); } /// /// Force feeds someone remotely. Does not require utensils (well, not the normal type anyways). /// public void ProjectileForceFeed(EntityUid uid, EntityUid target, EntityUid? user, FoodComponent? food = null, BodyComponent? body = null) { if (!Resolve(uid, ref food) || !Resolve(target, ref body, false)) return; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution)) return; if (!_bodySystem.TryGetComponentsOnMechanisms(target, out var stomachs, body)) return; if (food.UsesRemaining <= 0) DeleteAndSpawnTrash(food); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution(stomach.Comp.OwnerUid, foodSolution)); if (firstStomach == null) return; // logging var userEntity = (user == null) ? null : EntityManager.GetEntity(user.Value); var targetEntity = EntityManager.GetEntity(target); var edible = EntityManager.GetEntity(uid); if (userEntity == null) _logSystem.Add(LogType.ForceFeed, $"{edible} was thrown into the mouth of {targetEntity}"); else _logSystem.Add(LogType.ForceFeed, $"{userEntity} threw {edible} into the mouth of {targetEntity}"); _popupSystem.PopupEntity(Loc.GetString(food.EatMessage), target, Filter.Entities(target)); foodSolution.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(firstStomach.Value.Comp.OwnerUid, foodSolution, firstStomach.Value.Comp); SoundSystem.Play(Filter.Pvs(target), food.UseSound.GetSound(), target, AudioParams.Default.WithVolume(-1f)); if (string.IsNullOrEmpty(food.TrashPrototype)) EntityManager.QueueDeleteEntity(food.OwnerUid); else DeleteAndSpawnTrash(food); } private bool TryGetRequiredUtensils(EntityUid userUid, FoodComponent component, out List utensils, HandsComponent? hands = null) { utensils = new(); if (component.Utensil != UtensilType.None) return true; if (!Resolve(userUid, ref hands, false)) return false; var usedTypes = UtensilType.None; foreach (var item in hands.GetAllHeldItems()) { // Is utensil? if (!item.Owner.TryGetComponent(out UtensilComponent? utensil)) continue; if ((utensil.Types & component.Utensil) != 0 && // Acceptable type? (usedTypes & utensil.Types) != utensil.Types) // Type is not used already? (removes usage of identical utensils) { // Add to used list usedTypes |= utensil.Types; utensils.Add(utensil); } } // If "required" field is set, try to block eating without proper utensils used if (component.UtensilRequired && (usedTypes & component.Utensil) != component.Utensil) { _popupSystem.PopupEntity(Loc.GetString("food-you-need-to-hold-utensil", ("utensil", component.Utensil ^ usedTypes)), userUid, Filter.Entities(userUid)); return false; } return true; } private void OnForceFeedCancelled(ForceFeedCancelledEvent args) { args.Food.InUse = false; } } public sealed class ForceFeedEvent : EntityEventArgs { public readonly EntityUid User; public readonly FoodComponent Food; public readonly Solution FoodSolution; public readonly List Utensils; public ForceFeedEvent(EntityUid user, FoodComponent food, Solution foodSolution, List utensils) { User = user; Food = food; FoodSolution = foodSolution; Utensils = utensils; } } public sealed class ForceFeedCancelledEvent : EntityEventArgs { public readonly FoodComponent Food; public ForceFeedCancelledEvent(FoodComponent food) { Food = food; } } }