### UI rcd-component-examine-mode-details = It's currently set to '{$mode}' mode. rcd-component-examine-build-details = It's currently set to build {MAKEPLURAL($name)}. ### Interaction Messages # Mode change rcd-component-change-mode = The RCD is now set to '{$mode}' mode. rcd-component-change-build-mode = The RCD is now set to build {MAKEPLURAL($name)}. # Ammo count rcd-component-no-ammo-message = The RCD has run out of charges! rcd-component-insufficient-ammo-message = The RCD doesn't have enough charges left! # Deconstruction rcd-component-tile-indestructible-message = That tile can't be destructed! rcd-component-deconstruct-target-not-on-whitelist-message = You can't deconstruct that! rcd-component-nothing-to-deconstruct-message = There's nothing to deconstruct! rcd-component-tile-obstructed-message = You can't deconstruct tiles when there's something on top of them! # Construction rcd-component-no-valid-grid = You're too far into open space to build here! rcd-component-must-build-on-empty-tile-message = A foundation already exists here! rcd-component-cannot-build-on-empty-tile-message = You can't build that without a foundation! rcd-component-must-build-on-subfloor-message = You can only build that on exposed subfloor! rcd-component-cannot-build-on-subfloor-message = You can't build that on exposed subfloor! rcd-component-cannot-build-on-occupied-tile-message = You can't build here, the space is already occupied! rcd-component-cannot-build-identical-tile = That tile already exists there! ### Category names rcd-component-walls-and-flooring = Walls and flooring rcd-component-windows-and-grilles = Windows and grilles rcd-component-airlocks = Airlocks rcd-component-electrical = Electrical rcd-component-lighting = Lighting ### Prototype names (note: constructable items will be puralized) rcd-component-deconstruct = deconstruct rcd-component-floor-steel = steel tile rcd-component-plating = hull plate