using Content.Server.StationEvents.Events;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Server.StationEvents.Components;
///
/// Component for spawning antags in space around a station.
/// Requires AntagSelectionComponent.
///
[RegisterComponent, Access(typeof(SpaceSpawnRule))]
public sealed partial class SpaceSpawnRuleComponent : Component
{
///
/// Distance that the entity spawns from the station's half AABB radius
///
[DataField]
public float SpawnDistance = 20f;
///
/// Location that was picked.
///
[DataField]
public MapCoordinates? Coords;
}