using Content.Server.StationEvents.Events; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Server.StationEvents.Components; /// /// Spawns a single entity in a random EntityStorage on the station /// [RegisterComponent, Access(typeof(RandomEntityStorageSpawnRule))] public sealed partial class RandomEntityStorageSpawnRuleComponent : Component { /// /// The entity to be spawned. /// [DataField(required: true)] public EntProtoId Prototype; }