using Content.Shared.Mining;
using Content.Shared.Random;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Mining.Components;
///
/// Defines an entity that will drop a random ore after being destroyed.
///
[RegisterComponent]
public sealed class OreVeinComponent : Component
{
///
/// How often an entity will be seeded with ore. Note: the amount of ore
/// that is dropped is dependent on the ore prototype.
///
[DataField("oreChance")]
public float OreChance = 0.1f;
///
/// The weighted random prototype used for determining what ore will be dropped.
///
[DataField("oreRarityPrototypeId", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string? OreRarityPrototypeId;
///
/// The ore that this entity holds.
/// If set in the prototype, it will not be overriden.
///
[DataField("currentOre", customTypeSerializer: typeof(PrototypeIdSerializer)), ViewVariables(VVAccess.ReadWrite)]
public string? CurrentOre;
}