using Content.Server.Station; using Content.Shared.Administration; using Content.Shared.Roles; using Content.Shared.Station; using Robust.Shared.Console; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Prototypes; namespace Content.Server.Administration.Commands.Station; [AdminCommand(AdminFlags.Round)] public class AdjustStationJobCommand : IConsoleCommand { public string Command => "adjstationjob"; public string Description => "Adjust the job manifest on a station."; public string Help => "adjstationjob "; public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length != 3) { shell.WriteError(Loc.GetString("shell-wrong-arguments-number")); return; } var stationSystem = EntitySystem.Get(); if (!uint.TryParse(args[0], out var station) || !stationSystem.StationInfo.ContainsKey(new StationId(station))) { shell.WriteError(Loc.GetString("shell-argument-station-id-invalid", ("index", 1))); return; } var prototypeManager = IoCManager.Resolve(); if (!prototypeManager.TryIndex(args[1], out var job)) { shell.WriteError(Loc.GetString("shell-argument-must-be-prototype", ("index", 2), ("prototypeName", nameof(JobPrototype)))); return; } if (!int.TryParse(args[2], out var amount) || amount < -1) { shell.WriteError(Loc.GetString("shell-argument-number-must-be-between", ("index", 3), ("lower", -1), ("upper", int.MaxValue))); return; } stationSystem.AdjustJobsAvailableOnStation(new StationId(station), job, amount); } }