using Content.Shared.Chemistry.Reagent;
using Content.Server.Stunnable;
namespace Content.Server.Chemistry.ReagentEffects;
public sealed class Paralyze : ReagentEffect
{
[DataField("paralyzeTime")] public double ParalyzeTime = 2;
///
/// true - refresh paralyze time, false - accumulate paralyze time
///
[DataField("refresh")] public bool Refresh = true;
public override void Effect(ReagentEffectArgs args)
{
EntitySystem.Get().TryParalyze(args.SolutionEntity, TimeSpan.FromSeconds(ParalyzeTime), Refresh);
}
}