using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
namespace Content.Server.Chemistry.ReagentEffects;
public sealed class CreateGas : ReagentEffect
{
[DataField("gas", required: true)]
public Gas Gas = default!;
///
/// For each unit consumed, how many moles of gas should be created?
///
[DataField("multiplier")]
public float Multiplier = 3f;
public override bool ShouldLog => true;
public override LogImpact LogImpact => LogImpact.High;
public override void Effect(ReagentEffectArgs args)
{
var atmosSys = EntitySystem.Get();
var xform = args.EntityManager.GetComponent(args.SolutionEntity);
var tileMix = atmosSys.GetTileMixture(xform.Coordinates);
if (tileMix != null)
{
tileMix.AdjustMoles(Gas, args.Quantity.Float() * Multiplier);
}
}
}