using System.Linq; using Content.Shared.Hands.EntitySystems; using JetBrains.Annotations; namespace Content.Server.AI.WorldState.States.Hands { [UsedImplicitly] public sealed class HandItemsState : StateData> { public override string Name => "HandItems"; public override List GetValue() { return IoCManager.Resolve().GetEntitySystem().EnumerateHeld(Owner).ToList(); } } }