using System.Threading.Tasks; using Content.Server.Chemistry.Components.SolutionManager; using Content.Server.Chemistry.EntitySystems; using Content.Server.UserInterface; using Content.Shared.Chemistry; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.Popups; using Robust.Server.GameObjects; namespace Content.Server.Chemistry.Components { /// /// Gives click behavior for transferring to/from other reagent containers. /// [RegisterComponent] public sealed class SolutionTransferComponent : Component, IAfterInteract { [Dependency] private readonly IEntityManager _entities = default!; // Behavior is as such: // If it's a reagent tank, TAKE reagent. // If it's anything else, GIVE reagent. // Of course, only if possible. /// /// The amount of solution to be transferred from this solution when clicking on other solutions with it. /// [DataField("transferAmount")] [ViewVariables(VVAccess.ReadWrite)] public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(5); /// /// The minimum amount of solution that can be transferred at once from this solution. /// [DataField("minTransferAmount")] [ViewVariables(VVAccess.ReadWrite)] public FixedPoint2 MinimumTransferAmount { get; set; } = FixedPoint2.New(5); /// /// The maximum amount of solution that can be transferred at once from this solution. /// [DataField("maxTransferAmount")] [ViewVariables(VVAccess.ReadWrite)] public FixedPoint2 MaximumTransferAmount { get; set; } = FixedPoint2.New(50); /// /// Can this entity take reagent from reagent tanks? /// [DataField("canReceive")] [ViewVariables(VVAccess.ReadWrite)] public bool CanReceive { get; set; } = true; /// /// Can this entity give reagent to other reagent containers? /// [DataField("canSend")] [ViewVariables(VVAccess.ReadWrite)] public bool CanSend { get; set; } = true; /// /// Whether you're allowed to change the transfer amount. /// [DataField("canChangeTransferAmount")] [ViewVariables(VVAccess.ReadWrite)] public bool CanChangeTransferAmount { get; set; } = false; [ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(TransferAmountUiKey.Key); protected override void Initialize() { base.Initialize(); if (UserInterface != null) { UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage; } } public void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg) { if (serverMsg.Session.AttachedEntity == null) return; switch (serverMsg.Message) { case TransferAmountSetValueMessage svm: var sval = svm.Value.Float(); var amount = Math.Clamp(sval, MinimumTransferAmount.Float(), MaximumTransferAmount.Float()); serverMsg.Session.AttachedEntity.Value.PopupMessage(Loc.GetString("comp-solution-transfer-set-amount", ("amount", amount))); SetTransferAmount(FixedPoint2.New(amount)); break; } } public void SetTransferAmount(FixedPoint2 amount) { amount = FixedPoint2.New(Math.Clamp(amount.Int(), MinimumTransferAmount.Int(), MaximumTransferAmount.Int())); TransferAmount = amount; } async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs) { if (!eventArgs.CanReach || eventArgs.Target == null) return false; var target = eventArgs.Target!.Value; var solutionsSys = EntitySystem.Get(); var transferSystem = EntitySystem.Get(); //Special case for reagent tanks, because normally clicking another container will give solution, not take it. if (CanReceive && !_entities.HasComponent(target) // target must not be refillable (e.g. Reagent Tanks) && solutionsSys.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable && _entities.TryGetComponent(Owner, out RefillableSolutionComponent? refillComp) && solutionsSys.TryGetRefillableSolution(Owner, out var ownerRefill, refillable: refillComp)) { var transferAmount = TransferAmount; // This is the player-configurable transfer amount of "Owner," not the target reagent tank. if (_entities.TryGetComponent(Owner, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // Owner is the entity receiving solution from target. { transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead } var transferred = transferSystem.Transfer(eventArgs.User, target, targetDrain, Owner, ownerRefill, transferAmount); if (transferred > 0) { var toTheBrim = ownerRefill.AvailableVolume == 0; var msg = toTheBrim ? "comp-solution-transfer-fill-fully" : "comp-solution-transfer-fill-normal"; target.PopupMessage(eventArgs.User, Loc.GetString(msg, ("owner", eventArgs.Target), ("amount", transferred), ("target", Owner))); return true; } } // if target is refillable, and owner is drainable if (CanSend && solutionsSys.TryGetRefillableSolution(target, out var targetRefill) && solutionsSys.TryGetDrainableSolution(Owner, out var ownerDrain)) { var transferAmount = TransferAmount; if (_entities.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) { transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); } var transferred = transferSystem.Transfer(eventArgs.User, Owner, ownerDrain, target, targetRefill, transferAmount); if (transferred > 0) { Owner.PopupMessage(eventArgs.User, Loc.GetString("comp-solution-transfer-transfer-solution", ("amount", transferred), ("target", target))); return true; } } return false; } } }