using System.Threading.Tasks;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.UserInterface;
using Content.Shared.Chemistry;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
namespace Content.Server.Chemistry.Components
{
///
/// Gives click behavior for transferring to/from other reagent containers.
///
[RegisterComponent]
public sealed class SolutionTransferComponent : Component, IAfterInteract
{
[Dependency] private readonly IEntityManager _entities = default!;
// Behavior is as such:
// If it's a reagent tank, TAKE reagent.
// If it's anything else, GIVE reagent.
// Of course, only if possible.
///
/// The amount of solution to be transferred from this solution when clicking on other solutions with it.
///
[DataField("transferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(5);
///
/// The minimum amount of solution that can be transferred at once from this solution.
///
[DataField("minTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 MinimumTransferAmount { get; set; } = FixedPoint2.New(5);
///
/// The maximum amount of solution that can be transferred at once from this solution.
///
[DataField("maxTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 MaximumTransferAmount { get; set; } = FixedPoint2.New(50);
///
/// Can this entity take reagent from reagent tanks?
///
[DataField("canReceive")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanReceive { get; set; } = true;
///
/// Can this entity give reagent to other reagent containers?
///
[DataField("canSend")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanSend { get; set; } = true;
///
/// Whether you're allowed to change the transfer amount.
///
[DataField("canChangeTransferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public bool CanChangeTransferAmount { get; set; } = false;
[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(TransferAmountUiKey.Key);
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
}
public void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
if (serverMsg.Session.AttachedEntity == null)
return;
switch (serverMsg.Message)
{
case TransferAmountSetValueMessage svm:
var sval = svm.Value.Float();
var amount = Math.Clamp(sval, MinimumTransferAmount.Float(),
MaximumTransferAmount.Float());
serverMsg.Session.AttachedEntity.Value.PopupMessage(Loc.GetString("comp-solution-transfer-set-amount",
("amount", amount)));
SetTransferAmount(FixedPoint2.New(amount));
break;
}
}
public void SetTransferAmount(FixedPoint2 amount)
{
amount = FixedPoint2.New(Math.Clamp(amount.Int(), MinimumTransferAmount.Int(),
MaximumTransferAmount.Int()));
TransferAmount = amount;
}
async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
if (!eventArgs.CanReach || eventArgs.Target == null)
return false;
var target = eventArgs.Target!.Value;
var solutionsSys = EntitySystem.Get();
var transferSystem = EntitySystem.Get();
//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
if (CanReceive && !_entities.HasComponent(target) // target must not be refillable (e.g. Reagent Tanks)
&& solutionsSys.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable
&& _entities.TryGetComponent(Owner, out RefillableSolutionComponent? refillComp)
&& solutionsSys.TryGetRefillableSolution(Owner, out var ownerRefill, refillable: refillComp))
{
var transferAmount = TransferAmount; // This is the player-configurable transfer amount of "Owner," not the target reagent tank.
if (_entities.TryGetComponent(Owner, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // Owner is the entity receiving solution from target.
{
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
}
var transferred = transferSystem.Transfer(eventArgs.User, target, targetDrain, Owner, ownerRefill, transferAmount);
if (transferred > 0)
{
var toTheBrim = ownerRefill.AvailableVolume == 0;
var msg = toTheBrim
? "comp-solution-transfer-fill-fully"
: "comp-solution-transfer-fill-normal";
target.PopupMessage(eventArgs.User,
Loc.GetString(msg, ("owner", eventArgs.Target), ("amount", transferred), ("target", Owner)));
return true;
}
}
// if target is refillable, and owner is drainable
if (CanSend && solutionsSys.TryGetRefillableSolution(target, out var targetRefill)
&& solutionsSys.TryGetDrainableSolution(Owner, out var ownerDrain))
{
var transferAmount = TransferAmount;
if (_entities.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null)
{
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
}
var transferred = transferSystem.Transfer(eventArgs.User, Owner, ownerDrain, target, targetRefill, transferAmount);
if (transferred > 0)
{
Owner.PopupMessage(eventArgs.User,
Loc.GetString("comp-solution-transfer-transfer-solution",
("amount", transferred),
("target", target)));
return true;
}
}
return false;
}
}
}