using System; using Content.Client.Interfaces.Chat; using Robust.Client.Graphics; using Robust.Client.UserInterface; using Robust.Client.UserInterface.Controls; using Robust.Shared.GameObjects; using Robust.Shared.Maths; using Robust.Shared.Timers; using Robust.Shared.Timing; namespace Content.Client.Chat { public abstract class SpeechBubble : Control { public enum SpeechType : byte { Emote, Say } /// /// The total time a speech bubble stays on screen. /// private const float TotalTime = 4; /// /// The amount of time at the end of the bubble's life at which it starts fading. /// private const float FadeTime = 0.25f; /// /// The distance in world space to offset the speech bubble from the center of the entity. /// i.e. greater -> higher above the mob's head. /// private const float EntityVerticalOffset = 0.5f; private readonly IEyeManager _eyeManager; private readonly IEntity _senderEntity; private readonly IChatManager _chatManager; private float _timeLeft = TotalTime; public float VerticalOffset { get; set; } private float _verticalOffsetAchieved; public float ContentHeight { get; private set; } public static SpeechBubble CreateSpeechBubble(SpeechType type, string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager) { switch (type) { case SpeechType.Emote: return new EmoteSpeechBubble(text, senderEntity, eyeManager, chatManager); case SpeechType.Say: return new SaySpeechBubble(text, senderEntity, eyeManager, chatManager); default: throw new ArgumentOutOfRangeException(); } } public SpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager) { _chatManager = chatManager; _senderEntity = senderEntity; _eyeManager = eyeManager; // Use text clipping so new messages don't overlap old ones being pushed up. RectClipContent = true; var bubble = BuildBubble(text); AddChild(bubble); ForceRunStyleUpdate(); ContentHeight = bubble.CombinedMinimumSize.Y; _verticalOffsetAchieved = -ContentHeight; } protected abstract Control BuildBubble(string text); protected override Vector2 CalculateMinimumSize() { return (base.CalculateMinimumSize().X, 0); } protected override void FrameUpdate(FrameEventArgs args) { base.FrameUpdate(args); _timeLeft -= args.DeltaSeconds; if (_timeLeft <= FadeTime) { // Update alpha if we're fading. Modulate = Color.White.WithAlpha(_timeLeft / FadeTime); } if (_senderEntity.Deleted || _timeLeft <= 0) { // Timer spawn to prevent concurrent modification exception. Timer.Spawn(0, Die); return; } // Lerp to our new vertical offset if it's been modified. if (MathHelper.CloseTo(_verticalOffsetAchieved - VerticalOffset, 0, 0.1)) { _verticalOffsetAchieved = VerticalOffset; } else { _verticalOffsetAchieved = MathHelper.Lerp(_verticalOffsetAchieved, VerticalOffset, 10 * args.DeltaSeconds); } var worldPos = _senderEntity.Transform.WorldPosition; worldPos += (0, EntityVerticalOffset); var lowerCenter = _eyeManager.WorldToScreen(worldPos) / UIScale; var screenPos = lowerCenter - (Width / 2, ContentHeight + _verticalOffsetAchieved); LayoutContainer.SetPosition(this, screenPos); var height = MathHelper.Clamp(lowerCenter.Y - screenPos.Y, 0, ContentHeight); LayoutContainer.SetSize(this, (Size.X, height)); } private void Die() { if (Disposed) { return; } _chatManager.RemoveSpeechBubble(_senderEntity.Uid, this); } /// /// Causes the speech bubble to start fading IMMEDIATELY. /// public void FadeNow() { if (_timeLeft > FadeTime) { _timeLeft = FadeTime; } } } public class EmoteSpeechBubble : SpeechBubble { public EmoteSpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager) : base(text, senderEntity, eyeManager, chatManager) { } protected override Control BuildBubble(string text) { var label = new RichTextLabel { MaxWidth = 256, }; label.SetMessage(text); var panel = new PanelContainer { StyleClasses = { "speechBox", "emoteBox" }, Children = { label }, ModulateSelfOverride = Color.White.WithAlpha(0.75f) }; return panel; } } public class SaySpeechBubble : SpeechBubble { public SaySpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager) : base(text, senderEntity, eyeManager, chatManager) { } protected override Control BuildBubble(string text) { var label = new RichTextLabel { MaxWidth = 256, }; label.SetMessage(text); var panel = new PanelContainer { StyleClasses = { "speechBox", "sayBox" }, Children = { label }, ModulateSelfOverride = Color.White.WithAlpha(0.75f) }; return panel; } } }