using Content.Server.Mind.Components; using Content.Server.Players; using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Utility; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.Fun)] public sealed class ControlMob : IConsoleCommand { [Dependency] private readonly IEntityManager _entities = default!; public string Command => "controlmob"; public string Description => Loc.GetString("control-mob-command-description"); public string Help => Loc.GetString("control-mob-command-help-text"); public void Execute(IConsoleShell shell, string argStr, string[] args) { if (shell.Player is not IPlayerSession player) { shell.WriteLine("shell-server-cannot"); return; } if (args.Length != 1) { shell.WriteLine(Loc.GetString("shell-wrong-arguments-number")); return; } if (!int.TryParse(args[0], out var targetId)) { shell.WriteLine(Loc.GetString("shell-argument-must-be-number")); return; } var target = new EntityUid(targetId); if (!target.IsValid() || !_entities.EntityExists(target)) { shell.WriteLine(Loc.GetString("shell-invalid-entity-id")); return; } if (!_entities.HasComponent(target)) { shell.WriteLine(Loc.GetString("shell-entity-is-not-mob")); return; } var mind = player.ContentData()?.Mind; DebugTools.AssertNotNull(mind); mind!.TransferTo(target); } } }