using Content.Server.GameObjects.Components.Movement; using Content.Shared.Alert; using JetBrains.Annotations; using Robust.Shared.Serialization; namespace Content.Server.Alert.Click { /// /// Stop piloting shuttle /// [UsedImplicitly] public class StopPiloting : IAlertClick { public void ExposeData(ObjectSerializer serializer) { } public void AlertClicked(ClickAlertEventArgs args) { if (args.Player.TryGetComponent(out ShuttleControllerComponent controller)) { controller.RemoveController(); } } } }