using Robust.Shared.Audio; namespace Content.Server.Atmos.Piping.Binary.Components { [RegisterComponent] public sealed class GasValveComponent : Component { [ViewVariables] [DataField("open")] public bool Open { get; set; } = true; [DataField("inlet")] public string InletName { get; set; } = "inlet"; [DataField("outlet")] public string OutletName { get; set; } = "outlet"; [DataField("valveSound")] public SoundSpecifier ValveSound { get; } = new SoundCollectionSpecifier("valveSqueak"); } }