using Robust.Shared.Random;
namespace Content.Shared.EntityTable.ValueSelector;
///
/// Picks a value based on a Binomial Distribution of N Trials given P Chance
///
public sealed partial class BinomialNumberSelector : NumberSelector
{
///
/// How many times to try including an entry. i.e. the Max.
///
[DataField]
public int Trials = 1;
///
/// The odds a single trial succeeds
///
///
/// my preferred "Prob" was already used in other places for entity table stuff and I didnt want more confusing terminology
///
[DataField]
public float Chance = .5f;
public override int Get(System.Random rand)
{
var random = IoCManager.Resolve();
int count = 0;
for (int i = 0; i < Trials; i++)
{
if (random.Prob(Chance))
count++;
}
return count;
// get binomialed motherfucker
}
}