using Content.Shared.Pointing.Components; using System.Numerics; namespace Content.Client.Pointing.Components; [RegisterComponent] public sealed partial class PointingArrowComponent : SharedPointingArrowComponent { /// /// How far the arrow moves up and down during the floating phase. /// [ViewVariables(VVAccess.ReadWrite)] [DataField("offset")] public Vector2 Offset = new(0, 0.25f); public readonly string AnimationKey = "pointingarrow"; }