#nullable enable using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Content.Server.GameObjects.Components.Body.Behavior; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.Components.GUI; using Content.Server.GameObjects.Components.Items.Storage; using Content.Server.GameObjects.Components.Culinary; using Content.Shared.Chemistry; using Content.Shared.GameObjects.Components.Body; using Content.Shared.Interfaces; using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.Utility; using Robust.Server.GameObjects.EntitySystems; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Prototypes; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Nutrition { [RegisterComponent] public class FoodComponent : Component, IUse, IAfterInteract { [Dependency] private readonly IEntitySystemManager _entitySystem = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; public override string Name => "Food"; [ViewVariables] private string _useSound = ""; [ViewVariables] private string? _trashPrototype; [ViewVariables] private ReagentUnit _transferAmount; private UtensilType _utensilsNeeded; [ViewVariables] public int UsesRemaining { get { if (!Owner.TryGetComponent(out SolutionContainerComponent? solution)) { return 0; } return solution.CurrentVolume == 0 ? 0 : Math.Max(1, (int)Math.Ceiling((solution.CurrentVolume / _transferAmount).Float())); } } public override void ExposeData(ObjectSerializer serializer) { base.ExposeData(serializer); serializer.DataField(ref _useSound, "useSound", "/Audio/Items/eatfood.ogg"); serializer.DataField(ref _transferAmount, "transferAmount", ReagentUnit.New(5)); serializer.DataField(ref _trashPrototype, "trash", null); serializer.DataReadWriteFunction( "utensils", new List(), types => types.ForEach(type => _utensilsNeeded |= type), () => { var types = new List(); foreach (var type in (UtensilType[]) Enum.GetValues(typeof(UtensilType))) { if ((_utensilsNeeded & type) != 0) { types.Add(type); } } return types; }); } public override void Initialize() { base.Initialize(); Owner.EnsureComponentWarn(); } bool IUse.UseEntity(UseEntityEventArgs eventArgs) { if (_utensilsNeeded != UtensilType.None) { eventArgs.User.PopupMessage(Loc.GetString("You need to use a {0} to eat that!", _utensilsNeeded)); return false; } return TryUseFood(eventArgs.User, null); } // Feeding someone else async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs) { if (eventArgs.Target == null) { return false; } TryUseFood(eventArgs.User, eventArgs.Target); return true; } public virtual bool TryUseFood(IEntity? user, IEntity? target, UtensilComponent? utensilUsed = null) { if (!Owner.TryGetComponent(out SolutionContainerComponent? solution)) { return false; } if (user == null) { return false; } if (UsesRemaining <= 0) { user.PopupMessage(Loc.GetString("{0:TheName} is empty!", Owner)); return false; } var trueTarget = target ?? user; if (!trueTarget.TryGetComponent(out IBody? body) || !body.TryGetMechanismBehaviors(out var stomachs)) { return false; } var utensils = utensilUsed != null ? new List {utensilUsed} : null; if (_utensilsNeeded != UtensilType.None) { utensils = new List(); var types = UtensilType.None; if (user.TryGetComponent(out HandsComponent? hands)) { foreach (var item in hands.GetAllHeldItems()) { if (!item.Owner.TryGetComponent(out UtensilComponent? utensil)) { continue; } utensils.Add(utensil); types |= utensil.Types; } } if (!types.HasFlag(_utensilsNeeded)) { trueTarget.PopupMessage(user, Loc.GetString("You need to be holding a {0} to eat that!", _utensilsNeeded)); return false; } } if (!user.InRangeUnobstructed(trueTarget, popup: true)) { return false; } var transferAmount = ReagentUnit.Min(_transferAmount, solution.CurrentVolume); var split = solution.SplitSolution(transferAmount); var firstStomach = stomachs.FirstOrDefault(stomach => stomach.CanTransferSolution(split)); if (firstStomach == null) { trueTarget.PopupMessage(user, Loc.GetString("You can't eat any more!")); return false; } // TODO: Account for partial transfer. split.DoEntityReaction(trueTarget, ReactionMethod.Ingestion); firstStomach.TryTransferSolution(split); _entitySystem.GetEntitySystem() .PlayFromEntity(_useSound, trueTarget, AudioParams.Default.WithVolume(-1f)); trueTarget.PopupMessage(user, Loc.GetString("Nom")); // If utensils were used if (utensils != null) { foreach (var utensil in utensils) { utensil.TryBreak(user); } } if (UsesRemaining > 0) { return true; } if (string.IsNullOrEmpty(_trashPrototype)) { Owner.Delete(); return true; } //We're empty. Become trash. var position = Owner.Transform.Coordinates; var finisher = Owner.EntityManager.SpawnEntity(_trashPrototype, position); // If the user is holding the item if (user.TryGetComponent(out HandsComponent? handsComponent) && handsComponent.IsHolding(Owner)) { Owner.Delete(); // Put the trash in the user's hand if (finisher.TryGetComponent(out ItemComponent? item) && handsComponent.CanPutInHand(item)) { handsComponent.PutInHand(item); } } else { Owner.Delete(); } return true; } } }