#nullable enable using Content.Server.Administration; using Content.Server.Eui; using Content.Server.GameObjects.Components.GUI; using Content.Shared.Administration; using Content.Shared.Chemistry; using Content.Shared.Eui; using Content.Shared.GameObjects.Components.Chemistry; using Content.Shared.GameObjects.EntitySystems; using Content.Shared.GameObjects.EntitySystems.ActionBlocker; using Content.Shared.GameObjects.Verbs; using Robust.Server.Interfaces.GameObjects; using Robust.Server.Interfaces.Player; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; namespace Content.Server.GameObjects.Components.Chemistry { [RegisterComponent] [ComponentReference(typeof(SharedSolutionContainerComponent))] [ComponentReference(typeof(ISolutionInteractionsComponent))] public class SolutionContainerComponent : SharedSolutionContainerComponent { } }