using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Content.IntegrationTests; using Content.Shared.CCVar; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.Markdown.Validation; using Robust.Shared.Timing; using Robust.Shared.Utility; namespace Content.YAMLLinter { internal class Program { private static int Main(string[] args) { return new Program().Run(); } private int Run() { var stopwatch = new Stopwatch(); stopwatch.Start(); var errors = RunValidation().Result; if (errors.Count == 0) { Console.WriteLine($"No errors found in {(int) stopwatch.Elapsed.TotalMilliseconds} ms."); return 0; } foreach (var (file, errorHashset) in errors) { foreach (var errorNode in errorHashset) { Console.WriteLine($"::error file={file},line={errorNode.Node.Start.Line},col={errorNode.Node.Start.Column}::{file}({errorNode.Node.Start.Line},{errorNode.Node.Start.Column}) {errorNode.ErrorReason}"); } } Console.WriteLine($"{errors.Count} errors found in {(int) stopwatch.Elapsed.TotalMilliseconds} ms."); return -1; } private async Task>> ValidateClient() { await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{DummyTicker = true, Disconnected = true}); var client = pairTracker.Pair.Client; var cPrototypeManager = client.ResolveDependency(); var clientErrors = new Dictionary>(); await client.WaitPost(() => { clientErrors = cPrototypeManager.ValidateDirectory(new ResourcePath("/Prototypes")); }); await pairTracker.CleanReturnAsync(); return clientErrors; } private async Task>> ValidateServer() { await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{DummyTicker = true, Disconnected = true}); var server = pairTracker.Pair.Server; var sPrototypeManager = server.ResolveDependency(); var serverErrors = new Dictionary>(); await server.WaitPost(() => { serverErrors = sPrototypeManager.ValidateDirectory(new ResourcePath("/Prototypes")); }); await pairTracker.CleanReturnAsync(); return serverErrors; } public async Task>> RunValidation() { var allErrors = new Dictionary>(); var serverErrors = await ValidateServer(); var clientErrors = await ValidateClient(); foreach (var (key, val) in serverErrors) { // Include all server errors marked as always relevant var newErrors = val.Where(n => n.AlwaysRelevant).ToHashSet(); // We include sometimes-relevant errors if they exist both for the client & server if (clientErrors.TryGetValue(key, out var clientVal)) newErrors.UnionWith(val.Intersect(clientVal)); if (newErrors.Count != 0) allErrors[key] = newErrors; } // Finally add any always-relevant client errors. foreach (var (key, val) in clientErrors) { var newErrors = val.Where(n => n.AlwaysRelevant).ToHashSet(); if (newErrors.Count == 0) continue; if (allErrors.TryGetValue(key, out var errors)) errors.UnionWith(val.Where(n => n.AlwaysRelevant)); else allErrors[key] = newErrors; } return allErrors; } } }